Statistical profileOffline
Dire Wolves | We die the most!
23.17.252.200:28015 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,218
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,218 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Dire Wolves | We die the most!
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Dire Wolves | We die the most!
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Dire Wolves | We die the most!
What the server publishes and what was recorded
| Address | 23.17.252.200:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:01 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 27 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 31 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 18 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Dire Wolves | We die the most! wipe, and how often?
Too few wipes of Dire Wolves | We die the most! are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 27 days 6 hours ago.
About the server
What does the record show for the uptime and current status of Dire Wolves | We die the most!?
The latest count records Dire Wolves | We die the most! as offline, last seen 14 days 15 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 11 October 2026.
In which location is Dire Wolves | We die the most! based?
No region is published by Dire Wolves | We die the most!. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 23.17.252.200:28015 is its address.
On which Rust version does Dire Wolves | We die the most! operate?
Rust network protocol 2634 and build 167584 on Windows is the version Dire Wolves | We die the most! runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Dire Wolves | We die the most! carry?
The last count for Dire Wolves | We die the most! was 14 days 15 hours ago; it is offline at present.
How does Dire Wolves | We die the most! compare with other servers in the rankings?
For seven-day player hours, Dire Wolves | We die the most! is ranked #15,218, placing it in the top 70% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Dire Wolves | We die the most!?
Included in these Rust Census lists is Dire Wolves | We die the most!: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Dire Wolves | We die the most! carry?
Read by the game's server browser, Dire Wolves | We die the most! publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Dire Wolves | We die the most!?
A procedural map runs on Dire Wolves | We die the most!, generated by the game.
What settings and rules have been listed for Dire Wolves | We die the most!?
The name of Dire Wolves | We die the most! carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Dire Wolves | We die the most!?
Enter client.connect 23.17.252.200:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167584 | Build Game build: 167584. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.