Statistical profileOnline
Radioactive Soop
23.109.45.155:25565 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 4
Rank
#7,305
top 33%
Last wipe
14h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #7,305 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 14h ago.
2. Players
Figure 1: Players on Radioactive Soop
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
13.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:38 UTC14h ago | – | – | running | 0 |
| Tue 27 Oct, 16:24 UTC1d ago | – | – | – | 0 |
| Thu 1 Oct, 22:12 UTC FW27d ago | 0 | – | 25.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Radioactive Soop
2500 · seed 1857294
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 1857294 |
8. Server characteristics
Table 3: Characteristics of Radioactive Soop
What the server publishes and what was recorded
| Address | 23.109.45.155:25565 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 11:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 29 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Radioactive Soop wipe, and how often?
No next wipe can be predicted for Radioactive Soop, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 14 hours ago.
What should you expect on wipe day at Radioactive Soop?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
Is Radioactive Soop up, and how well has it held up?
At the latest check, Radioactive Soop was online. The uptime it reports puts the last restart at about 13 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
What does the performance record of Radioactive Soop show?
Over the last 48 hours, server fps averaged 234; the lowest reading was 208. The world carried up to 96,952 entities, including buildings, deployables and all else. Memory use reached 3,002 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Radioactive Soop?
No region is published by Radioactive Soop. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 23.109.45.155:25565 it is addressed.
Which Rust version is Radioactive Soop running?
Rust network protocol 2635 and build 168909 on Linux is the version Radioactive Soop runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Radioactive Soop?
Radioactive Soop stands at 0 players from 40 slots in this release. Averaged over seven days: 0 players, with a peak of 4. Over the past 48 hours the highest average fell at 19:00 UTC: 4 players.
What position does Radioactive Soop hold in the server rankings?
For seven-day player hours, Radioactive Soop is ranked #7,305, placing it in the top 33% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Radioactive Soop?
The Rust Census lists that Radioactive Soop fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on Radioactive Soop?
Read by the game's server browser, Radioactive Soop publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Radioactive Soop?
Radioactive Soop runs a procedural map of size 2,500 with seed 1857294, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Radioactive Soop, what rules and settings are in force?
No gather rate is given in the name of Radioactive Soop. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Radioactive Soop?
You can open the console in Rust with F1 and enter client.connect 23.109.45.155:25565; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.