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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,472 players on 11,703 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

high risk solo/duo only

23.109.125.138:27117 checked 13m ago

moddedoxide
Release date
Next release
In five minutes (02:10 UTC)
Source
Live server queries
Server address
23.109.125.138:27117
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 75

0% full

7-day average

0

peak –

Rank

#15,269

top 69%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 75 slots.
  • It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on high risk solo/duo only

Players now and over time, UTC

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0012:0022:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of high risk solo/duo only

4000 · seed 50000

Map of high risk solo/duo only

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of high risk solo/duo only

What the server publishes and what was recorded

Address23.109.125.138:27117
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 03:20 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average2 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average6 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average127 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for high risk solo/duo only: what is it?

The rhythm of high risk solo/duo only's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 22 hours.

Server record

What does the record show for the uptime and current status of high risk solo/duo only?

high risk solo/duo only is online at the time of this release. The uptime it reports puts the last restart at about 3 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 22 October 2026.

What does the performance record of high risk solo/duo only show?

The figures for the last 48 hours give an average of 176 server fps and a minimum of 110. Buildings, deployables and everything else in the world took the entity count to 94,363. Memory use reached 4,688 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is high risk solo/duo only based?

No region is given by high risk solo/duo only. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 23.109.125.138:27117 is its address.

On which Rust version does high risk solo/duo only operate?

Rust network protocol 2635 and build 167781 on Linux is the version high risk solo/duo only runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for high risk solo/duo only?

At counting time high risk solo/duo only recorded 0 players across 75 slots. The seven-day average for this server is 0 players.

What position does high risk solo/duo only hold in the server rankings?

For seven-day player hours, high risk solo/duo only is ranked #15,269, placing it in the top 69% of all ranked servers.

Tag details

Where does high risk solo/duo only appear among the Rust Census lists and filters?

The Rust Census lists that high risk solo/duo only fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on high risk solo/duo only: what do they indicate?

Read by the game's server browser, high risk solo/duo only publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for high risk solo/duo only?

high risk solo/duo only runs a procedural map of size 4,000 with seed 50000, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On high risk solo/duo only, what rules and settings are in force?

The name of high risk solo/duo only carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to high risk solo/duo only?

Enter client.connect 23.109.125.138:27117 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players The server holds 75 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.