Statistical profileOffline
OLD MONEY RUST DEV - LOCAL TEST
223.204.220.86:38215 checked 7d ago
Connect to this server
1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,111
top 59%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #13,111 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on OLD MONEY RUST DEV - LOCAL TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of OLD MONEY RUST DEV - LOCAL TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of OLD MONEY RUST DEV - LOCAL TEST
What the server publishes and what was recorded
| Address | 223.204.220.86:38215 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 13:43 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 127 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 195 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 74 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 222 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
When does OLD MONEY RUST DEV - LOCAL TEST wipe, and how often?
The rhythm of OLD MONEY RUST DEV - LOCAL TEST's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 10 days 4 hours.
Server details
How reliable is OLD MONEY RUST DEV - LOCAL TEST, and is it online now?
OLD MONEY RUST DEV - LOCAL TEST is offline at the time of this release; it was last seen 7 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 19 October 2026.
What location has been recorded for OLD MONEY RUST DEV - LOCAL TEST?
A region is not published by OLD MONEY RUST DEV - LOCAL TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 223.204.220.86:38215 it is addressed.
On which Rust version does OLD MONEY RUST DEV - LOCAL TEST operate?
The version in use on OLD MONEY RUST DEV - LOCAL TEST is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for OLD MONEY RUST DEV - LOCAL TEST?
At this release OLD MONEY RUST DEV - LOCAL TEST is offline, having last been seen 7 days 20 hours ago.
How does OLD MONEY RUST DEV - LOCAL TEST compare with other servers in the rankings?
For seven-day player hours, OLD MONEY RUST DEV - LOCAL TEST is ranked #13,111, placing it in the top 59% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry OLD MONEY RUST DEV - LOCAL TEST?
These Rust Census lists include OLD MONEY RUST DEV - LOCAL TEST: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on OLD MONEY RUST DEV - LOCAL TEST?
These are the tags OLD MONEY RUST DEV - LOCAL TEST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for OLD MONEY RUST DEV - LOCAL TEST?
OLD MONEY RUST DEV - LOCAL TEST runs a procedural map, which the game generates.
On OLD MONEY RUST DEV - LOCAL TEST, what rules and settings are in force?
No gather rate is given in the name of OLD MONEY RUST DEV - LOCAL TEST. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join OLD MONEY RUST DEV - LOCAL TEST?
Enter client.connect 223.204.220.86:38215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.