Statistical profileOffline
OLD MONEY RUST DEV - LOCAL TEST
223.204.220.219:38215 checked 7d ago
Connect to this server
1. Main points
Players now
1/ 2
50% full
7-day average
1
peak 1
Rank
#13,042
top 59%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #13,042 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on OLD MONEY RUST DEV - LOCAL TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of OLD MONEY RUST DEV - LOCAL TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of OLD MONEY RUST DEV - LOCAL TEST
What the server publishes and what was recorded
| Address | 223.204.220.219:38215 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 13:43 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 43 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 80 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 32 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 84 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 302 / 310 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on OLD MONEY RUST DEV - LOCAL TEST?
Too few wipes of OLD MONEY RUST DEV - LOCAL TEST are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 10 days 8 hours ago.
About the server
How reliable is OLD MONEY RUST DEV - LOCAL TEST, and is it online now?
OLD MONEY RUST DEV - LOCAL TEST is offline at the time of this release; it was last seen 7 days ago. A total of 3 of 168 hours were up over 7 full days, which is 2% of the time. The first sighting of it by Rust Census was on 21 October 2026.
Which location does OLD MONEY RUST DEV - LOCAL TEST run from?
No region is published by OLD MONEY RUST DEV - LOCAL TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 223.204.220.219:38215 it is addressed.
What version of Rust has been recorded on OLD MONEY RUST DEV - LOCAL TEST?
This release lists OLD MONEY RUST DEV - LOCAL TEST on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for OLD MONEY RUST DEV - LOCAL TEST?
OLD MONEY RUST DEV - LOCAL TEST is offline at present; its last recording was 7 days ago. This release records a seven-day average of 1 players and a peak of 1.
What position does OLD MONEY RUST DEV - LOCAL TEST hold in the server rankings?
The rank for OLD MONEY RUST DEV - LOCAL TEST is #13,042 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover OLD MONEY RUST DEV - LOCAL TEST?
The Rust Census lists that OLD MONEY RUST DEV - LOCAL TEST fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on OLD MONEY RUST DEV - LOCAL TEST: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags OLD MONEY RUST DEV - LOCAL TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for OLD MONEY RUST DEV - LOCAL TEST?
A procedural map runs on OLD MONEY RUST DEV - LOCAL TEST, generated by the game.
What settings and rules have been listed for OLD MONEY RUST DEV - LOCAL TEST?
No gather rate is recorded for OLD MONEY RUST DEV - LOCAL TEST in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to OLD MONEY RUST DEV - LOCAL TEST?
Enter client.connect 223.204.220.219:38215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.