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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,821 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

rustyonmars-test

222.154.252.119:28018 checked 12d ago

moddedoxide
Release date
Next release
In five minutes (07:05 UTC)
Source
Live server queries
Server address
222.154.252.119:28018
First recorded
17 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 8

0% full

7-day average

0

peak –

Rank

#15,193

top 70%

Last wipe

12d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
  • It ranks #15,193 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on rustyonmars-test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of rustyonmars-test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of rustyonmars-test

What the server publishes and what was recorded

Address222.154.252.119:28018
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 06:51 UTC
Hostname–
First seen17 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average182 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average108 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average75 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average38 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average246 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on rustyonmars-test?

With too few wipes of rustyonmars-test on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 12 days 7 hours have passed since this world was made.

Server details

How reliable is rustyonmars-test, and is it online now?

rustyonmars-test is offline at the time of this release; it was last seen 12 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 October 2026.

Which location does rustyonmars-test run from?

No region is given by rustyonmars-test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 222.154.252.119:28018 is its address.

On which Rust version does rustyonmars-test operate?

The version in use on rustyonmars-test is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does rustyonmars-test carry?

rustyonmars-test is offline at present; its last recording was 12 days 7 hours ago.

What position does rustyonmars-test hold in the server rankings?

For seven-day player hours, rustyonmars-test is ranked #15,193, placing it in the top 70% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry rustyonmars-test?

Included in these Rust Census lists is rustyonmars-test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on rustyonmars-test?

These are the tags rustyonmars-test publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on rustyonmars-test?

rustyonmars-test runs a procedural map, which the game generates.

How is rustyonmars-test configured, and what rules does it keep?

No gather rate is given in the name of rustyonmars-test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join rustyonmars-test?

You can open the console in Rust with F1 and enter client.connect 222.154.252.119:28018; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp8Max players The server holds 8 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.