Statistical profileOffline
[NZ/AU] ChilledKiwi 2x Gather
222.153.84.199:28015 checked 10d ago
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1. Main points
Players now
0/ 169
0% full
7-day average
0
peak –
Rank
#15,324
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 169 slots.
- It ranks #15,324 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on [NZ/AU] ChilledKiwi 2x Gather
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:26 UTC12d ago | 2 | – | running | 0 |
| Fri 16 Oct, 07:31 UTC13d ago | 2 | – | 0.5 days | 0 |
| Fri 9 Oct, 05:46 UTC20d ago | 4 | halved by day 3 | 7.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [NZ/AU] ChilledKiwi 2x Gather
3650 · seed 1255324785
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3650 |
| Seed | 1255324785 |
8. Server characteristics
Table 3: Characteristics of [NZ/AU] ChilledKiwi 2x Gather
What the server publishes and what was recorded
| Address | 222.153.84.199:28015 |
|---|---|
| Region | – |
| Max players | 169 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 20:53 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 9 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 19 / 75 |
| Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 1 on average | 0 / 50 |
| [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) | OC · groups of 8+ · 2x · monthly · 1 on average | 2 / 100 |
| [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 1 / 40 |
| [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 7 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does [NZ/AU] ChilledKiwi 2x Gather wipe, and how often?
[NZ/AU] ChilledKiwi 2x Gather wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 12 days 10 hours have passed since this world was made.
How is wipe day run on [NZ/AU] ChilledKiwi 2x Gather?
The average busiest point of its recent wipes drew 3 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 3.
About the server
How reliable is [NZ/AU] ChilledKiwi 2x Gather, and is it online now?
The latest count records [NZ/AU] ChilledKiwi 2x Gather as offline, last seen 10 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 5 October 2026.
In which location is [NZ/AU] ChilledKiwi 2x Gather based?
Pointing to Oceania is [NZ/AU] ChilledKiwi 2x Gather's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 222.153.84.199:28015 it is addressed.
Which Rust version is [NZ/AU] ChilledKiwi 2x Gather running?
This release lists [NZ/AU] ChilledKiwi 2x Gather on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on [NZ/AU] ChilledKiwi 2x Gather?
The last count for [NZ/AU] ChilledKiwi 2x Gather was 10 days 19 hours ago; it is offline at present.
In the rankings of Rust servers, where is [NZ/AU] ChilledKiwi 2x Gather placed?
The rank for [NZ/AU] ChilledKiwi 2x Gather is #15,324 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Where does [NZ/AU] ChilledKiwi 2x Gather appear among the Rust Census lists and filters?
The Rust Census lists that [NZ/AU] ChilledKiwi 2x Gather fits are: Rust 2x servers, counted, Oceania Rust servers and Modded Rust servers, counted. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on [NZ/AU] ChilledKiwi 2x Gather carry?
These are the tags [NZ/AU] ChilledKiwi 2x Gather publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp169 (Max players): Slots: 169; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on [NZ/AU] ChilledKiwi 2x Gather?
[NZ/AU] ChilledKiwi 2x Gather runs a procedural map of size 3,650 with seed 1255324785, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [NZ/AU] ChilledKiwi 2x Gather, what rules and settings are in force?
The name of [NZ/AU] ChilledKiwi 2x Gather records a gather rate of 2x. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to [NZ/AU] ChilledKiwi 2x Gather?
You can open the console in Rust with F1 and enter client.connect 222.153.84.199:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/NKUAwe59wX.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp169,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp169 | Max players Slots: 169. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.