Statistical profileOnline
Rust Perth | 2x | Fortnightly | Convoys |
OC 45.121.208.22:49015 checked 3h ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 13
Rank
#2,580
top 12% · #71 in OC
Last wipe
13d ago
biweekly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 13.
- It ranks #2,580 of all ranked servers, the top 12%, and #71 in OC, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust Perth | 2x | Fortnightly | Convoys |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
50%
else halves by day 11
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 22h | Thu 12 Nov, 19:01 UTC | Own schedule |
| 35d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 22h | Thu 10 Dec, 19:01 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:01 UTC13d ago | 4 | – | running | 0 |
| Thu 1 Oct, 19:01 UTC FW27d ago | 5 | halved by day 11 | 14 days | 0 |
| Thu 17 Sep, 19:01 UTC41d ago | 4 | held half | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Rust Perth | 2x | Fortnightly | Convoys |
What the server publishes and what was recorded
| Address | 45.121.208.22:49015 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 19:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Fortnightly wipes. Non-toxic environment, be mature and respectful. Offline Raid 60% Protection for first week of each wipe, 2x Gather with Half Craft Speed and Faster Cooking/Smelting Convoys, Stackable Boxes, More Recyclers and Carlifts at Monuments, Sign Artist, Instant Minicopter Windup, Samsite Auth, Longer Day and Shorter Nights and a few other quality of life mods installed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 1 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 25 / 75 |
| HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · biweekly · 6 on average | 0 / 150 |
| [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) | OC · groups of 8+ · 2x · monthly · 1 on average | 0 / 100 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 68 on average | 35 / 150 |
| Rustoria.co - AU Premium | OC · groups of 16+ · biweekly · 28 on average | 12 / 200 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rust Perth | 2x | Fortnightly | Convoys |?
Rust Perth | 2x | Fortnightly | Convoys | is wiped on a schedule of every 4 weeks on Thursday at 19:01 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 13 days 1 hours ago. Its tags carry a wipe schedule of every two weeks.
How is wipe day run on Rust Perth | 2x | Fortnightly | Convoys |?
An average of 4 players attended at peak across recent wipes. On the latest wipe, 32 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 11.
Server details
What does the record show for the uptime and current status of Rust Perth | 2x | Fortnightly | Convoys |?
This release records Rust Perth | 2x | Fortnightly | Convoys | as online. By its own reported uptime, it restarted about 21 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Does Rust Perth | 2x | Fortnightly | Convoys | hold a steady frame rate and connection?
Average server fps over the last 48 hours was 60, with a low of 60. The world carried up to 84,339 entities, including buildings, deployables and all else. Up to 2,848 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Rust Perth | 2x | Fortnightly | Convoys |?
Its OC tag is how Rust Perth | 2x | Fortnightly | Convoys | lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 45.121.208.22:49015 it is addressed.
On which Rust version does Rust Perth | 2x | Fortnightly | Convoys | operate?
The version in use on Rust Perth | 2x | Fortnightly | Convoys | is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Rust Perth | 2x | Fortnightly | Convoys | carry?
The present count is 0 players on Rust Perth | 2x | Fortnightly | Convoys |, out of 50 slots. Averaged over seven days: 1 players, with a peak of 13. Over the past 48 hours the highest average fell at 07:00 UTC: 4 players.
In the rankings of Rust servers, where is Rust Perth | 2x | Fortnightly | Convoys | placed?
For seven-day player hours Rust Perth | 2x | Fortnightly | Convoys | is ranked #2,580 and #71 in Oceania, placing it in the top 12% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Rust Perth | 2x | Fortnightly | Convoys |?
The Rust Census lists that Rust Perth | 2x | Fortnightly | Convoys | fits are: Rust 2x servers, counted, Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by each tag shown on Rust Perth | 2x | Fortnightly | Convoys |?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; OC (Oceania): The server browser files this server under Oceania are the tags Rust Perth | 2x | Fortnightly | Convoys | publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Rust Perth | 2x | Fortnightly | Convoys |?
The procedural map on Rust Perth | 2x | Fortnightly | Convoys | is generated by the game, measures 3,750 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
On Rust Perth | 2x | Fortnightly | Convoys |, what rules and settings are in force?
Rust Perth | 2x | Fortnightly | Convoys | carries a 2x gather rate, as stated in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Rust Perth | 2x | Fortnightly | Convoys |?
Enter client.connect 45.121.208.22:49015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
OC | Oceania The server browser files this server under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.