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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Perth | 2x | Fortnightly | Convoys |

OC 45.121.208.22:49015 checked 3h ago

2x biweekly wipes moddedoxide
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
45.121.208.22:49015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

1

peak 13

Rank

#2,580

top 12% · #71 in OC

Last wipe

13d ago

biweekly schedule

Next wipe

7d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 13.
  • It ranks #2,580 of all ranked servers, the top 12%, and #71 in OC, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rust Perth | 2x | Fortnightly | Convoys |

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608021:0006:0015:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

50%

else halves by day 11

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 22hThu 5 Nov, 19:00 UTCForce wipe FW
14d 22hThu 12 Nov, 19:01 UTCOwn schedule
35d 22hThu 3 Dec, 19:00 UTCForce wipe FW
42d 22hThu 10 Dec, 19:01 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC13d ago 4 – running 0
Thu 1 Oct, 19:01 UTC FW27d ago 5 halved by day 11 14 days 0
Thu 17 Sep, 19:01 UTC41d ago 4 held half 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Perth | 2x | Fortnightly | Convoys |

3750 · seed 1337

Map of Rust Perth | 2x | Fortnightly | Convoys |

Table 3: The world

As the server publishes it

MapCustom Map
Size3750
Seed1337

8. Server characteristics

Table 4: Characteristics of Rust Perth | 2x | Fortnightly | Convoys |

What the server publishes and what was recorded

Address45.121.208.22:49015
RegionOC
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 19:01 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Fortnightly wipes. Non-toxic environment, be mature and respectful. Offline Raid 60% Protection for first week of each wipe, 2x Gather with Half Craft Speed and Faster Cooking/Smelting Convoys, Stackable Boxes, More Recyclers and Carlifts at Monuments, Sign Artist, Instant Minicopter Windup, Samsite Auth, Longer Day and Shorter Nights and a few other quality of life mods installed.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average1 / 75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average25 / 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 6 on average0 / 150
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 1 on average0 / 100
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 68 on average35 / 150
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 28 on average12 / 200

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | is wiped on a schedule of every 4 weeks on Thursday at 19:01 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 13 days 1 hours ago. Its tags carry a wipe schedule of every two weeks.

How is wipe day run on Rust Perth | 2x | Fortnightly | Convoys |?

An average of 4 players attended at peak across recent wipes. On the latest wipe, 32 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 11.

Server details

What does the record show for the uptime and current status of Rust Perth | 2x | Fortnightly | Convoys |?

This release records Rust Perth | 2x | Fortnightly | Convoys | as online. By its own reported uptime, it restarted about 21 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does Rust Perth | 2x | Fortnightly | Convoys | hold a steady frame rate and connection?

Average server fps over the last 48 hours was 60, with a low of 60. The world carried up to 84,339 entities, including buildings, deployables and all else. Up to 2,848 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Rust Perth | 2x | Fortnightly | Convoys |?

Its OC tag is how Rust Perth | 2x | Fortnightly | Convoys | lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 45.121.208.22:49015 it is addressed.

On which Rust version does Rust Perth | 2x | Fortnightly | Convoys | operate?

The version in use on Rust Perth | 2x | Fortnightly | Convoys | is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Rust Perth | 2x | Fortnightly | Convoys | carry?

The present count is 0 players on Rust Perth | 2x | Fortnightly | Convoys |, out of 50 slots. Averaged over seven days: 1 players, with a peak of 13. Over the past 48 hours the highest average fell at 07:00 UTC: 4 players.

In the rankings of Rust servers, where is Rust Perth | 2x | Fortnightly | Convoys | placed?

For seven-day player hours Rust Perth | 2x | Fortnightly | Convoys | is ranked #2,580 and #71 in Oceania, placing it in the top 12% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Rust Perth | 2x | Fortnightly | Convoys |?

The Rust Census lists that Rust Perth | 2x | Fortnightly | Convoys | fits are: Rust 2x servers, counted, Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is meant by each tag shown on Rust Perth | 2x | Fortnightly | Convoys |?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; OC (Oceania): The server browser files this server under Oceania are the tags Rust Perth | 2x | Fortnightly | Convoys | publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Rust Perth | 2x | Fortnightly | Convoys |?

The procedural map on Rust Perth | 2x | Fortnightly | Convoys | is generated by the game, measures 3,750 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.

On Rust Perth | 2x | Fortnightly | Convoys |, what rules and settings are in force?

Rust Perth | 2x | Fortnightly | Convoys | carries a 2x gather rate, as stated in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Rust Perth | 2x | Fortnightly | Convoys |?

Enter client.connect 45.121.208.22:49015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

OCOceania The server browser files this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.