Statistical profileOffline
Avalon
221.170.195.188:28015 checked 7h ago
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1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 3
Rank
#4,928
top 22%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #4,928 of all ranked servers, the top 22%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Avalon
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.8 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 2 | – | running | 0 |
| Sat 26 Sep, 07:02 UTC33d ago | 2 | held half | 5.4 days | 0 |
| Sat 26 Sep, 00:46 UTC33d ago | 2 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:03 UTC38d ago | 3+1 queue | held half | 4.1 days | 1 |
| Mon 14 Sep, 12:39 UTC45d ago | 2 | held half | 7.4 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Avalon
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Avalon
What the server publishes and what was recorded
| Address | 221.170.195.188:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 20 max |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 0 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 47 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 12 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 211 / 215 |
10. Quick answers
From the figures on this page.
Wipe details
When does Avalon wipe, and how often?
No next wipe can be predicted for Avalon, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 6 hours have passed since this world was made.
On Avalon, what happens on wipe day?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 17 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
About the server
How reliable is Avalon, and is it online now?
The latest count records Avalon as offline, last seen 7 hours ago. 60 of 168 hours on across the last 7 full days gives an uptime of 36%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does Avalon run from?
No region is given by Avalon. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 221.170.195.188:28015 it is addressed.
On which Rust version does Avalon operate?
The version in use on Avalon is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Avalon?
At this release Avalon is offline, having last been seen 7 hours ago. This release records a seven-day average of 1 players and a peak of 3. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 3 players.
In the rankings of Rust servers, where is Avalon placed?
The rank for Avalon is #4,928 on seven-day player hours, in the top 22% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Avalon?
Included in these Rust Census lists is Avalon: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Avalon?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts20 (Group limit): The limit is 20 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Avalon publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Avalon?
A procedural map runs on Avalon, generated by the game.
On Avalon, what rules and settings are in force?
No gather rate is given in the name of Avalon. The group limit is 20 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Avalon?
You can open the console in Rust with F1 and enter client.connect 221.170.195.188:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts20 | Group limit The limit is 20 players per team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.