Statistical profileOnline
[Whitelist]nikukyufight
221.170.16.203:28015 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 3
Rank
#10,866
top 49%
Last wipe
7h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #10,866 of all ranked servers, the top 49%, on player hours over the last seven days.
- Its current map went up 7h ago.
2. Players
Figure 1: Players on [Whitelist]nikukyufight
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.9 days
between real wipes
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:30 UTC11h ago | – | – | running | 3 |
| Tue 27 Oct, 15:20 UTC2d ago | 3 | – | 1.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [Whitelist]nikukyufight
4000 · seed 1975682828
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1975682828 |
8. Server characteristics
Table 3: Characteristics of [Whitelist]nikukyufight
What the server publishes and what was recorded
| Address | 221.170.16.203:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 16:56 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 4 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 45 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 207 / 215 |
10. Quick answers
From the figures on this page.
Wipe details
When does [Whitelist]nikukyufight wipe, and how often?
With too few wipes of [Whitelist]nikukyufight on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 7 hours ago.
What should you expect on wipe day at [Whitelist]nikukyufight?
Recent wipes drew an average peak of 3 players. 45 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of [Whitelist]nikukyufight?
This release records [Whitelist]nikukyufight as online. About 6 hours ago is when it last restarted, according to the uptime it reports. 0 of 48 hours on across the last 2 full days gives an uptime of 0%. It was first seen by Rust Census on 27 October 2026.
How well does [Whitelist]nikukyufight perform?
The figures for the last 48 hours give an average of 145 server fps and a minimum of 64. The world carried up to 204,620 entities, including buildings, deployables and all else. The peak memory use recorded was 3,322 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is [Whitelist]nikukyufight based?
A region is not published by [Whitelist]nikukyufight. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 221.170.16.203:28015 it is addressed.
On which Rust version does [Whitelist]nikukyufight operate?
Rust network protocol 2635 and build 168909 on Windows is the version [Whitelist]nikukyufight runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for [Whitelist]nikukyufight?
At counting time [Whitelist]nikukyufight recorded 0 players across 20 slots. Averaged over seven days: 0 players, with a peak of 3. An average of 1 players was recorded at 12:00 UTC, the busiest hour of the last 48.
What position does [Whitelist]nikukyufight hold in the server rankings?
The rank for [Whitelist]nikukyufight is #10,866 on seven-day player hours, in the top 49% of ranked servers.
Tag details
Where does [Whitelist]nikukyufight appear among the Rust Census lists and filters?
These Rust Census lists include [Whitelist]nikukyufight: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on [Whitelist]nikukyufight carry?
Read by the game's server browser, [Whitelist]nikukyufight publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on [Whitelist]nikukyufight?
Size 4,000 and seed 1975682828: that is the procedural map on [Whitelist]nikukyufight, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [Whitelist]nikukyufight, what rules and settings are in force?
The name of [Whitelist]nikukyufight carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join [Whitelist]nikukyufight?
You can open the console in Rust with F1 and enter client.connect 221.170.16.203:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.