Statistical profileOnline
Bloody Mud
220.253.227.74:28015 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,495
top 47%
Last wipe
3h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,495 of all ranked servers, the top 47%, on player hours over the last seven days.
- Its current map went up 3h ago.
2. Players
Figure 1: Players on Bloody Mud
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:35 UTC3h ago | – | – | running | 0 |
| Wed 28 Oct, 15:39 UTC19h ago | – | – | – | 0 |
| Thu 24 Sep, 11:01 UTC34d ago | 1 | halved by day 2 | 34.2 days | 0 |
| Sat 19 Sep, 11:23 UTC39d ago | 1 | halved by day 1 | 5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Bloody Mud
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Bloody Mud
What the server publishes and what was recorded
| Address | 220.253.227.74:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 07:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 109 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 160 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 23 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 67 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 5 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 50 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Bloody Mud?
Wipes on Bloody Mud fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 3 hours have passed since this world was made.
What should you expect on wipe day at Bloody Mud?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.5.
About the server
What does the record show for the uptime and current status of Bloody Mud?
At the latest check, Bloody Mud was online. 8 of 168 hours on across the last 7 full days gives an uptime of 5%. It was first seen by Rust Census on 13 September 2026.
In which location is Bloody Mud based?
No region is given by Bloody Mud. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 220.253.227.74:28015 is its address.
On which Rust version does Bloody Mud operate?
The version in use on Bloody Mud is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Bloody Mud carry?
The present count is 0 players on Bloody Mud, out of 50 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 17:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Bloody Mud placed?
For seven-day player hours, Bloody Mud is ranked #10,495, placing it in the top 47% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Bloody Mud?
Included in these Rust Census lists is Bloody Mud: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on Bloody Mud: what do they indicate?
These are the tags Bloody Mud publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Bloody Mud?
Bloody Mud runs a procedural map, which the game generates.
On Bloody Mud, what rules and settings are in force?
No gather rate is given in the name of Bloody Mud. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join Bloody Mud?
Enter client.connect 220.253.227.74:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.