Statistical profileOnline
ICYTY RUST | PVE/PVP
220.158.30.145:28015 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 1
Rank
#10,864
top 49%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,864 of all ranked servers, the top 49%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on ICYTY RUST | PVE/PVP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:33 UTC21d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of ICYTY RUST | PVE/PVP
What the server publishes and what was recorded
| Address | 220.158.30.145:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 11:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 159 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 106 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 47 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for ICYTY RUST | PVE/PVP: what is it?
With too few wipes of ICYTY RUST | PVE/PVP on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 22 hours have passed since this world was made.
How is wipe day run on ICYTY RUST | PVE/PVP?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 27 hours after it began.
Server details
How reliable is ICYTY RUST | PVE/PVP, and is it online now?
At the latest check, ICYTY RUST | PVE/PVP was online. By its own reported uptime, it restarted about 3 days 20 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.
What does the performance record of ICYTY RUST | PVE/PVP show?
The figures for the last 48 hours give an average of 103 server fps and a minimum of 70. The world carried up to 69,781 entities, including buildings, deployables and all else. Up to 3,355 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is ICYTY RUST | PVE/PVP based?
No region is published by ICYTY RUST | PVE/PVP. Rust Census does not look up where the machine stands; it shows where a server says it is. At 220.158.30.145:28015 it is addressed.
Which Rust version is ICYTY RUST | PVE/PVP running?
This release lists ICYTY RUST | PVE/PVP on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on ICYTY RUST | PVE/PVP?
The present count is 0 players on ICYTY RUST | PVE/PVP, out of 30 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 11:00 UTC: 0 players.
What position does ICYTY RUST | PVE/PVP hold in the server rankings?
The rank for ICYTY RUST | PVE/PVP is #10,864 on seven-day player hours, in the top 49% of ranked servers.
Lists and tags
Where does ICYTY RUST | PVE/PVP appear among the Rust Census lists and filters?
The Rust Census lists that ICYTY RUST | PVE/PVP fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on ICYTY RUST | PVE/PVP carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags ICYTY RUST | PVE/PVP publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for ICYTY RUST | PVE/PVP?
ICYTY RUST | PVE/PVP runs a procedural map of size 3,500 with seed 123456, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is ICYTY RUST | PVE/PVP configured, and what rules does it keep?
No gather rate is recorded for ICYTY RUST | PVE/PVP in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to ICYTY RUST | PVE/PVP?
You can open the console in Rust with F1 and enter client.connect 220.158.30.145:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.