Statistical profileOnline
Rust Server
220.158.19.104:28015 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
141d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,432 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 141d ago.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 220.158.19.104:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Jun 2026, 09:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 194 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 181 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 136 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 18 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rust Server: what is it?
Too few wipes of Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 141 days 4 hours have passed since this world was made.
Server record
Is Rust Server up, and how well has it held up?
This release records Rust Server as online. The uptime it reports puts the last restart at about 10 days 17 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.
How well does Rust Server perform?
Average server fps over the last 48 hours was 188, with a low of 138. The world carried up to 46,473 entities, including buildings, deployables and all else. Memory use reached 3,533 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Rust Server?
No region is published by Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 220.158.19.104:28015 it is addressed.
Which Rust version is Rust Server running?
The version in use on Rust Server is Rust network protocol 2627 and build 153740 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Rust Server?
The present count is 0 players on Rust Server, out of 10 slots. This release gives a seven-day average of 0 players.
How does Rust Server compare with other servers in the rankings?
The rank for Rust Server is #15,432 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover Rust Server?
These Rust Census lists include Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2627 (Protocol): Your game must run protocol 2627 to join; cs153740 (Build): Game build: 153740; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Rust Server?
The procedural map on Rust Server is generated by the game, measures 3,000 and carries seed 58989. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Rust Server?
No gather rate is given in the name of Rust Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Rust Server?
You can open the console in Rust with F1 and enter client.connect 220.158.19.104:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2627,gmrust,cs153740,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2627 | Protocol Your game must run protocol 2627 to join. |
cs153740 | Build Game build: 153740. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.