Statistical profileOffline
yusutsu2107_ModServer
219.161.1.133:28128 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,987
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,987 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on yusutsu2107_ModServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of yusutsu2107_ModServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of yusutsu2107_ModServer
What the server publishes and what was recorded
| Address | 219.161.1.133:28128 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 13:01 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for yusutsu2107_ModServer: what is it?
With too few wipes of yusutsu2107_ModServer on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 23 days 2 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of yusutsu2107_ModServer?
The latest count records yusutsu2107_ModServer as offline, last seen 23 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 6 October 2026.
Which location does yusutsu2107_ModServer run from?
No region is given by yusutsu2107_ModServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 219.161.1.133:28128 is its address.
What version of Rust has been recorded on yusutsu2107_ModServer?
This release lists yusutsu2107_ModServer on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for yusutsu2107_ModServer?
yusutsu2107_ModServer is offline at present; its last recording was 23 days 1 hours ago.
How does yusutsu2107_ModServer compare with other servers in the rankings?
For seven-day player hours, yusutsu2107_ModServer is ranked #15,987, placing it in the top 71% of all ranked servers.
Tag details
Which Rust Census filters and lists cover yusutsu2107_ModServer?
The Rust Census lists that yusutsu2107_ModServer fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on yusutsu2107_ModServer carry?
Read by the game's server browser, yusutsu2107_ModServer publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for yusutsu2107_ModServer?
The game generates the procedural map on yusutsu2107_ModServer.
On yusutsu2107_ModServer, what rules and settings are in force?
The name of yusutsu2107_ModServer carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join yusutsu2107_ModServer?
Enter client.connect 219.161.1.133:28128 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.