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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,014 players on 11,680 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Junichi & Saki PVE

218.40.83.125:28015 checked 3d ago

moddedcarbonpve
Release date
Next release
In five minutes (11:55 UTC)
Source
Live server queries
Server address
218.40.83.125:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 4

25% full

7-day average

1

peak 1

Rank

#5,368

top 24%

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #5,368 of all ranked servers, the top 24%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Junichi & Saki PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:32 UTC4d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Junichi & Saki PVE

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Junichi & Saki PVE

What the server publishes and what was recorded

Address218.40.83.125:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 00:32 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average306 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average108 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average182 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average34 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average55 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average9 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Junichi & Saki PVE?

The rhythm of Junichi & Saki PVE's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 4 days 2 hours ago.

What should you expect on wipe day at Junichi & Saki PVE?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is Junichi & Saki PVE, and is it online now?

Last seen 3 days 14 hours ago, Junichi & Saki PVE is offline in this release. 39 of 168 hours on across the last 7 full days gives an uptime of 23%. It was first seen by Rust Census on 3 October 2026.

In which location is Junichi & Saki PVE based?

No region is published by Junichi & Saki PVE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 218.40.83.125:28015 it is addressed.

On which Rust version does Junichi & Saki PVE operate?

Rust network protocol 2635 and build 168909 on Windows is the version Junichi & Saki PVE runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Junichi & Saki PVE?

The last count for Junichi & Saki PVE was 3 days 14 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

What position does Junichi & Saki PVE hold in the server rankings?

For seven-day player hours, Junichi & Saki PVE is ranked #5,368, placing it in the top 24% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Junichi & Saki PVE?

Included in these Rust Census lists is Junichi & Saki PVE: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Junichi & Saki PVE carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server are the tags Junichi & Saki PVE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Junichi & Saki PVE?

A procedural map runs on Junichi & Saki PVE, generated by the game.

What settings and rules have been listed for Junichi & Saki PVE?

No gather rate is given in the name of Junichi & Saki PVE. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Junichi & Saki PVE?

Enter client.connect 218.40.83.125:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players The server holds 4 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.