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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,412 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MoonRust [261 Devblog]

217.87.231.46:28015 checked 22d ago

modded
Release date
Next release
In five minutes (14:40 UTC)
Source
Live server queries
Server address
217.87.231.46:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 25

0% full

7-day average

0

peak –

Rank

#15,962

top 71%

Last wipe

25d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 25 slots.
  • It ranks #15,962 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on MoonRust [261 Devblog]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:37 UTC25d ago 0 – running 0
Fri 2 Oct, 15:39 UTC25d ago 0 – 0.8 days 0
Fri 2 Oct, 07:07 UTC26d ago 0 – 0.4 days 0
Thu 1 Oct, 06:34 UTC27d ago 0 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MoonRust [261 Devblog]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MoonRust [261 Devblog]

What the server publishes and what was recorded

Address217.87.231.46:28015
Region–
Max players25
Group limitnot published
Wipe schedule–
Last wipe3 Oct 2026, 11:36 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average131 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does MoonRust [261 Devblog] wipe, and how often?

MoonRust [261 Devblog] wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 1 hours have passed since this world was made.

What should you expect on wipe day at MoonRust [261 Devblog]?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

Is MoonRust [261 Devblog] up, and how well has it held up?

MoonRust [261 Devblog] is offline at the time of this release; it was last seen 22 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 30 September 2026.

In which location is MoonRust [261 Devblog] based?

No region is published by MoonRust [261 Devblog]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 217.87.231.46:28015 it is addressed.

What version of Rust has been recorded on MoonRust [261 Devblog]?

Rust network protocol 2332 on Windows is the version MoonRust [261 Devblog] runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does MoonRust [261 Devblog] carry?

At this release MoonRust [261 Devblog] is offline, having last been seen 22 days 22 hours ago.

How does MoonRust [261 Devblog] compare with other servers in the rankings?

The rank for MoonRust [261 Devblog] is #15,962 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry MoonRust [261 Devblog]?

Included in these Rust Census lists is MoonRust [261 Devblog]: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.

Which meanings do the tags on MoonRust [261 Devblog] carry?

These are the tags MoonRust [261 Devblog] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp25 (Max players): The server holds 25 slots; v2332 (Protocol): Your game must run protocol 2332 to join; ptrak (Networking): RakNet is used, the standard network layer of the game; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; h955eb6e7 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for MoonRust [261 Devblog]?

MoonRust [261 Devblog] runs a procedural map, which the game generates.

On MoonRust [261 Devblog], what rules and settings are in force?

The name of MoonRust [261 Devblog] carries no gather rate. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to MoonRust [261 Devblog]?

Enter client.connect 217.87.231.46:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp25Max players The server holds 25 slots.
v2332Protocol Your game must run protocol 2332 to join.
ptrakNetworking RakNet is used, the standard network layer of the game.

Mods and access

oxideOxide The plugin framework in use is Oxide (uMod).
moddedModded Modded: the game is changed by plugins or settings.

Other

h955eb6e7Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.
stokCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.