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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,056 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Snow_Main

217.60.245.30:28015 checked 4d ago

moddedoxide
Release date
Next release
In five minutes (21:05 UTC)
Source
Live server queries
Server address
217.60.245.30:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

3/ 150

2% full

7-day average

3

peak 12

Rank

#2,791

top 13%

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 3 players on it, 2% of its 150 slots.
  • Over the last seven days it averaged 3 players, with a peak of 12.
  • It ranks #2,791 of all ranked servers, the top 13%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Snow_Main

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

13

players, last three wipes

Crowd held

50%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC5d ago 12 – running 1
Wed 21 Oct, 11:15 UTC7d ago 13 held half 2.2 days 2
Tue 20 Oct, 15:43 UTC8d ago 13 – 0.8 days 0
Sat 17 Oct, 17:02 UTC11d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 21:28 UTC12d ago 17 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Snow_Main

3000 · seed 645654

Map of Snow_Main

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed645654
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Snow_Main

What the server publishes and what was recorded

Address217.60.245.30:28015
Region–
Max players150
Group limit1000 max
Wipe schedule–
Last wipe23 Oct 2026, 16:51 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Snow_Main wipe, and how often?

Snow_Main wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 5 days 12 hours ago.

What should you expect on wipe day at Snow_Main?

Recent wipes drew an average peak of 13 players. On the latest wipe, 18 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 1.

Server details

How reliable is Snow_Main, and is it online now?

The latest count records Snow_Main as offline, last seen 4 days 8 hours ago. A total of 70 of 168 hours were up over 7 full days, which is 42% of the time. The first sighting of it by Rust Census was on 16 October 2026.

Which location does Snow_Main run from?

No region is given by Snow_Main. Rust Census does not look up where the machine stands; it shows where a server says it is. 217.60.245.30:28015 is its address.

Which Rust version is Snow_Main running?

The version in use on Snow_Main is Rust network protocol 2617 and build 140534 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Snow_Main?

Snow_Main is offline at present; its last recording was 4 days 8 hours ago. This release records a seven-day average of 3 players and a peak of 12.

In the rankings of Rust servers, where is Snow_Main placed?

For seven-day player hours, Snow_Main is ranked #2,791, placing it in the top 13% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Snow_Main?

These Rust Census lists include Snow_Main: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Snow_Main carry?

Read by the game's server browser, Snow_Main publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): The server holds 150 slots; ts1000 (Group limit): The limit is 1000 players per team; v2617 (Protocol): Your game must run protocol 2617 to join; cs140534 (Build): Build 140534 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Snow_Main?

Snow_Main runs a procedural map of size 3,000 with seed 645654, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Snow_Main, what rules and settings are in force?

No gather rate is given in the name of Snow_Main. No group exceeds 1000 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is disabled.

Join details

What steps are needed to join Snow_Main?

Enter client.connect 217.60.245.30:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://free-rust.pro.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp150Max players The server holds 150 slots.
ts1000Group limit The limit is 1000 players per team.
v2617Protocol Your game must run protocol 2617 to join.
cs140534Build Build 140534 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.