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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,558 players on 11,680 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DEV SERVER

217.182.64.17:25584 checked 3d ago

moddedcarbon
Release date
Next release
In five minutes (16:25 UTC)
Source
Live server queries
Server address
217.182.64.17:25584
First recorded
17 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#9,881

top 44%

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,881 of all ranked servers, the top 44%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on DEV SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DEV SERVER

3000 · seed 1347

Map of DEV SERVER

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1347
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of DEV SERVER

What the server publishes and what was recorded

Address217.182.64.17:25584
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 14:11 UTC
Hostname–
First seen17 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does DEV SERVER wipe, and how often?

The rhythm of DEV SERVER's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 11 days 19 hours ago.

About the server

How reliable is DEV SERVER, and is it online now?

The latest count records DEV SERVER as offline, last seen 3 days 17 hours ago. A total of 14 of 168 hours were up over 7 full days, which is 8% of the time. It was first seen by Rust Census on 17 October 2026.

What location has been recorded for DEV SERVER?

A region is not published by DEV SERVER. Rust Census does not look up where the machine stands; it shows where a server says it is. 217.182.64.17:25584 is its address.

On which Rust version does DEV SERVER operate?

Rust network protocol 2635 and build 168909 on Linux is the version DEV SERVER runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for DEV SERVER?

At this release DEV SERVER is offline, having last been seen 3 days 17 hours ago. This release records a seven-day average of 0 players and a peak of 1.

What position does DEV SERVER hold in the server rankings?

The rank for DEV SERVER is #9,881 on seven-day player hours, in the top 44% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry DEV SERVER?

The Rust Census lists that DEV SERVER fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on DEV SERVER: what do they indicate?

These are the tags DEV SERVER publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on DEV SERVER?

The procedural map on DEV SERVER is generated by the game, measures 3,000 and carries seed 1347. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for DEV SERVER?

No gather rate is recorded for DEV SERVER in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join DEV SERVER?

You can open the console in Rust with F1 and enter client.connect 217.182.64.17:25584; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.