Statistical profileOnline
APOCALYPSE ZOMBIES
217.146.80.170:28210 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 5
Rank
#5,001
top 22%
Last wipe
27d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 5.
- It ranks #5,001 of all ranked servers, the top 22%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on APOCALYPSE ZOMBIES
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Wipe-day peak
6
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 6 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of APOCALYPSE ZOMBIES
What the server publishes and what was recorded
| Address | 217.146.80.170:28210 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:53 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
>>>Welcome to The Apocalypse<<< • An Extreme Zombie Survival Experience. • Monthly Wipes - Custom Maps - Premium Plugins • Automated Rail Network - Zombie Bosses - NO VIP or Pay2Win • Builders Paradise - Fast Performance - Active Admins • Rustwood City - Heli Spawns - Shop - Events • + lots and lots of Undead Zombies....
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 7 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 16 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 4 / 200 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 36 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 13 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 57 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for APOCALYPSE ZOMBIES: what is it?
Once a month, and only with the force wipe, does APOCALYPSE ZOMBIES wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days 17 hours ago. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at APOCALYPSE ZOMBIES?
The average busiest point of its recent wipes drew 6 players. 2 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of APOCALYPSE ZOMBIES?
This release records APOCALYPSE ZOMBIES as online. About 2 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 30 September 2026.
Does APOCALYPSE ZOMBIES hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 120 server fps and a minimum of 72. Buildings, deployables and everything else in the world took the entity count to 85,916. Up to 3,169 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is APOCALYPSE ZOMBIES based?
No region is published by APOCALYPSE ZOMBIES. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 217.146.80.170:28210 it is addressed.
On which Rust version does APOCALYPSE ZOMBIES operate?
Rust network protocol 2635 and build 168909 on Windows is the version APOCALYPSE ZOMBIES runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on APOCALYPSE ZOMBIES?
The present count is 0 players on APOCALYPSE ZOMBIES, out of 50 slots. This release records a seven-day average of 0 players and a peak of 5. Over the past 48 hours the highest average fell at 18:00 UTC: 2 players.
How does APOCALYPSE ZOMBIES compare with other servers in the rankings?
For seven-day player hours, APOCALYPSE ZOMBIES is ranked #5,001, placing it in the top 22% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry APOCALYPSE ZOMBIES?
These Rust Census lists include APOCALYPSE ZOMBIES: Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on APOCALYPSE ZOMBIES: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags APOCALYPSE ZOMBIES publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on APOCALYPSE ZOMBIES?
APOCALYPSE ZOMBIES runs a procedural map of size 3,000 with seed 1414978761, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
How is APOCALYPSE ZOMBIES configured, and what rules does it keep?
The name of APOCALYPSE ZOMBIES carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join APOCALYPSE ZOMBIES?
Enter client.connect 217.146.80.170:28210 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/4g7Va88eMn is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.