Statistical profileOffline
RustCommerce-Session-Native
217.119.77.167:36850 checked 29d ago
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1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,831
top 70%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #16,831 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 29d ago.
2. Players
Figure 1: Players on RustCommerce-Session-Native
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustCommerce-Session-Native
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustCommerce-Session-Native
What the server publishes and what was recorded
| Address | 217.119.77.167:36850 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 09:07 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 183 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 94 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 42 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 250 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RustCommerce-Session-Native?
Too few wipes of RustCommerce-Session-Native are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 29 days 5 hours ago.
About the server
Is RustCommerce-Session-Native up, and how well has it held up?
The latest count records RustCommerce-Session-Native as offline, last seen 29 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 30 September 2026.
Which location does RustCommerce-Session-Native run from?
No region is published by RustCommerce-Session-Native. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 217.119.77.167:36850 it is addressed.
On which Rust version does RustCommerce-Session-Native operate?
Rust network protocol 2633 and build 165217 on Linux is the version RustCommerce-Session-Native runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on RustCommerce-Session-Native?
RustCommerce-Session-Native is offline at present; its last recording was 29 days 5 hours ago.
What position does RustCommerce-Session-Native hold in the server rankings?
The rank for RustCommerce-Session-Native is #16,831 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Where does RustCommerce-Session-Native appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustCommerce-Session-Native: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RustCommerce-Session-Native: what do they indicate?
These are the tags RustCommerce-Session-Native publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on RustCommerce-Session-Native?
RustCommerce-Session-Native runs a procedural map, which the game generates.
What settings and rules have been listed for RustCommerce-Session-Native?
No gather rate is given in the name of RustCommerce-Session-Native. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to RustCommerce-Session-Native?
You can open the console in Rust with F1 and enter client.connect 217.119.77.167:36850; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.