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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,938 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustCommerce-POC-Inbound

217.119.77.167:28015 checked 32d ago

moddedoxide
Release date
Next release
In five minutes (19:55 UTC)
Source
Live server queries
Server address
217.119.77.167:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#16,841

top 72%

Last wipe

32d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #16,841 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on RustCommerce-POC-Inbound

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

15.1 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 26 SepFri 11 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:28 UTC32d ago 0 – running 0
Fri 11 Sep, 09:03 UTC47d ago – – 15.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustCommerce-POC-Inbound

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustCommerce-POC-Inbound

What the server publishes and what was recorded

Address217.119.77.167:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 12:28 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average88 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average91 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average76 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does RustCommerce-POC-Inbound wipe, and how often?

With too few wipes of RustCommerce-POC-Inbound on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 32 days 9 hours.

What should you expect on wipe day at RustCommerce-POC-Inbound?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of RustCommerce-POC-Inbound?

RustCommerce-POC-Inbound is offline at the time of this release; it was last seen 32 days 2 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 18 September 2026.

What location has been recorded for RustCommerce-POC-Inbound?

No region is given by RustCommerce-POC-Inbound. Rust Census does not look up where the machine stands; it shows where a server says it is. At 217.119.77.167:28015 it is addressed.

On which Rust version does RustCommerce-POC-Inbound operate?

Rust network protocol 2633 and build 163207 on Linux is the version RustCommerce-POC-Inbound runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for RustCommerce-POC-Inbound?

At this release RustCommerce-POC-Inbound is offline, having last been seen 32 days 2 hours ago.

What position does RustCommerce-POC-Inbound hold in the server rankings?

For seven-day player hours, RustCommerce-POC-Inbound is ranked #16,841, placing it in the top 72% of all ranked servers.

Tag details

Where does RustCommerce-POC-Inbound appear among the Rust Census lists and filters?

The Rust Census lists that RustCommerce-POC-Inbound fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on RustCommerce-POC-Inbound: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163207 (Build): Build 163207 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags RustCommerce-POC-Inbound publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on RustCommerce-POC-Inbound?

A procedural map runs on RustCommerce-POC-Inbound, generated by the game.

On RustCommerce-POC-Inbound, what rules and settings are in force?

No gather rate is given in the name of RustCommerce-POC-Inbound. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to RustCommerce-POC-Inbound?

Enter client.connect 217.119.77.167:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163207Build Build 163207 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.