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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,571 players on 11,704 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Scavenger's Edge

216.39.241.17:28015 checked 14m ago

moddedcarbon
Release date
Next release
In five minutes (00:30 UTC)
Source
Live server queries
Server address
216.39.241.17:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#14,232

top 64%

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,232 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on Scavenger's Edge

Players now and over time, UTC

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246801:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:13 UTC16d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Scavenger's Edge

3500 · seed 1337

Map of Scavenger's Edge

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Scavenger's Edge

What the server publishes and what was recorded

Address216.39.241.17:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 21:13 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average46 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average188 / 215

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Scavenger's Edge?

Too few wipes of Scavenger's Edge are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 16 days 3 hours have passed since this world was made.

What should you expect on wipe day at Scavenger's Edge?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is Scavenger's Edge, and is it online now?

Scavenger's Edge is online at the time of this release. About 5 days 1 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 143 of them, or 85%. The first sighting of it by Rust Census was on 4 October 2026.

What does the performance record of Scavenger's Edge show?

The figures for the last 48 hours give an average of 5 server fps and a minimum of 5. The world carried up to 66,046 entities, including buildings, deployables and all else. Memory use reached 3,134 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Scavenger's Edge based?

A region is not published by Scavenger's Edge. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 216.39.241.17:28015 it is addressed.

On which Rust version does Scavenger's Edge operate?

This release lists Scavenger's Edge on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Scavenger's Edge carry?

The present count is 0 players on Scavenger's Edge, out of 100 slots. This release records a seven-day average of 0 players and a peak of 1.

What position does Scavenger's Edge hold in the server rankings?

For seven-day player hours, Scavenger's Edge is ranked #14,232, placing it in the top 64% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Scavenger's Edge?

Included in these Rust Census lists is Scavenger's Edge: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Scavenger's Edge: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server are the tags Scavenger's Edge publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Scavenger's Edge?

Size 3,500 and seed 1337: that is the procedural map on Scavenger's Edge, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Scavenger's Edge, what rules and settings are in force?

No gather rate is given in the name of Scavenger's Edge. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Scavenger's Edge?

You can open the console in Rust with F1 and enter client.connect 216.39.241.17:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.