Statistical profileOnline
POKeRUSt
NA · us1 216.39.240.63:28049 checked 14m ago
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1. Main points
Players now
0/ 160
0% full
7-day average
0
peak 3
Rank
#6,717
top 30% · #1056 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 160 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,717 of all ranked servers, the top 30%, and #1056 in NA, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on POKeRUSt
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW28d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of POKeRUSt
What the server publishes and what was recorded
| Address | 216.39.240.63:28049 |
|---|---|
| Region | NA · us1 |
| Max players | 160 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 37 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 34 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 36 on average | 81 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 21 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 20 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 13 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for POKeRUSt: what is it?
A monthly force wipe is the sole occasion on which POKeRUSt wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 28 days 2 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at POKeRUSt?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 1 hours after it began.
About the server
How reliable is POKeRUSt, and is it online now?
POKeRUSt is online at the time of this release. About 9 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does POKeRUSt perform?
The figures for the last 48 hours give an average of 7 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 72,400. Up to 2,428 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for POKeRUSt?
Region us1 is the code for POKeRUSt; its NA tag places it in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 216.39.240.63:28049 is its address.
What version of Rust has been recorded on POKeRUSt?
This release lists POKeRUSt on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on POKeRUSt?
POKeRUSt stands at 0 players from 160 slots in this release. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is POKeRUSt placed?
On player hours over the last seven days POKeRUSt stands at #6,717, #1,056 in North America, in the top 30% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover POKeRUSt?
These Rust Census lists include POKeRUSt: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on POKeRUSt carry?
Read by the game's server browser, POKeRUSt publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp160 (Max players): Slots: 160; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus1 (Region code): us1 is the region code this server carries; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): Roleplay is the format here; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on POKeRUSt?
Size 3,000 and seed 648947266: that is the procedural map on POKeRUSt, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
On POKeRUSt, what rules and settings are in force?
No gather rate is given in the name of POKeRUSt. The default applies: groups are capped at 8 players. It runs roleplay, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to POKeRUSt?
You can open the console in Rust with F1 and enter client.connect 216.39.240.63:28049; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp160,ptrak,$rus1,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp160 | Max players Slots: 160. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rus1 | Region code us1 is the region code this server carries. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^p | PvE There is no player combat here; the danger comes from the world. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.