Statistical profileOnline
Prop Hunt
216.39.240.61:29012 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 128
0% full
7-day average
0
peak 2
Rank
#12,887
top 58%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 128 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #12,887 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on Prop Hunt
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Prop Hunt
What the server publishes and what was recorded
| Address | 216.39.240.61:29012 |
|---|---|
| Region | – |
| Max players | 128 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 17:19 UTC |
| Hostname | usats.icefuse.net |
| First seen | 24 Oct 2026 |
9. Operator
Hostnameicefuse.net
Table 4: Other servers of this operator
The busiest servers publishing a icefuse.net hostname
| Server | Status | Players |
|---|---|---|
| ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED) | Online | 48 / 250 |
| [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | Online | 35 / 100 |
| [EU] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | Online | 9 / 100 |
| ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) | Online | 6 / 150 |
| ⦿ ICEFUSE 5X Alpha (Solo/Duo/Trio|Shop|Kits|X5 WIPED) | Online | 5 / 125 |
| ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED | Online | 3 / 200 |
| ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) | Online | 2 / 200 |
| ICEFUSE US HUB | Online | 2 / 100 |
30 servers publish a icefuse.net hostname; the busiest are listed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 30 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 48 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 16 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 48 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 218 / 260 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Prop Hunt?
Too few wipes of Prop Hunt are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 25 days 6 hours.
About the server
Is Prop Hunt up, and how well has it held up?
At the latest check, Prop Hunt was online. By its own reported uptime, it restarted about 5 days 2 hours ago. 95 of 120 hours on across the last 5 full days gives an uptime of 79%. The first sighting of it by Rust Census was on 24 October 2026.
What does the performance record of Prop Hunt show?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 3,644. The peak memory use recorded was 2,494 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Prop Hunt?
No region is published by Prop Hunt. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 216.39.240.61:29012 is its address.
Which Rust version is Prop Hunt running?
Rust network protocol 2635 and build 168909 on Linux is the version Prop Hunt runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Prop Hunt carry?
The present count is 0 players on Prop Hunt, out of 128 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 14:00 UTC: 1 players.
In the rankings of Rust servers, where is Prop Hunt placed?
The rank for Prop Hunt is #12,887 on seven-day player hours, in the top 58% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Prop Hunt?
Included in these Rust Census lists is Prop Hunt: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
By whom is Prop Hunt run?
The same operator most likely runs Prop Hunt and 29 other servers we track, as all publish a icefuse.net hostname.
The tags on Prop Hunt: what do they indicate?
These are the tags Prop Hunt publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp128 (Max players): The server holds 128 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Prop Hunt?
Prop Hunt runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
On Prop Hunt, what rules and settings are in force?
The name of Prop Hunt carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to Prop Hunt?
Enter client.connect 216.39.240.61:29012 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp128 | Max players The server holds 128 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.