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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Atlas Hub US Testing

216.39.240.33:28210 checked 30d ago

weekly wipes moddedoxide
Release date
Next release
In five minutes (19:04 UTC)
Source
Live server queries
Server address
216.39.240.33:28210
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,859

top 71%

Last wipe

480d ago

weekly schedule

Next wipe

2d 11h

Sun 1 Nov, 12:33 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,859 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 480d ago; the next wipe is expected Sunday 1 November, 12:33 UTC, weekly: 7 days after its last wipe.

2. Players

Figure 1: Players on Atlas Hub US Testing

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Sunday 1 November, 12:33 UTC, in 2d 11h. Weekly: 7 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Atlas Hub US Testing

Custom map, no picture published

Table 2: The world

As the server publishes it

MapHello World
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Atlas Hub US Testing

What the server publishes and what was recorded

Address216.39.240.33:28210
Region– · us1
Max players100
Group limit30 max
Wipe scheduleweekly
Last wipe6 Jul 2025, 12:33 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average2 / 50
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average159 / 999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average19 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 6 on average5 / 200
Together We Rust | Build ServerNA · groups of 8+ · 2 on average2 / 125
Builders Like UsNA · groups of 32+ · monthly · 2 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Atlas Hub US Testing?

From weekly: 7 days after its last wipe, the next wipe of Atlas Hub US Testing is estimated. Sunday 1 November at 12:33 UTC is the date of its next wipe. 480 days 12 hours have passed since this world was made. A weekly wipe schedule is published in its tags.

Server record

How reliable is Atlas Hub US Testing, and is it online now?

Last seen 30 days 6 hours ago, Atlas Hub US Testing is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 26 September 2026.

In which location is Atlas Hub US Testing based?

Its name points to North America, though Atlas Hub US Testing publishes no region tag; its region code is us1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 216.39.240.33:28210 it is addressed.

What version of Rust has been recorded on Atlas Hub US Testing?

Rust network protocol 2633 and build 125476 on Linux is the version Atlas Hub US Testing runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Atlas Hub US Testing?

Atlas Hub US Testing is offline at present; its last recording was 30 days 6 hours ago.

What position does Atlas Hub US Testing hold in the server rankings?

For seven-day player hours, Atlas Hub US Testing is ranked #16,859, placing it in the top 71% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Atlas Hub US Testing?

The Rust Census lists that Atlas Hub US Testing fits are: Modded Rust servers, counted, Aim training servers, counted, Rust battlefield servers, Rust build servers: listed, Rust creative servers: live figures and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What is meant by each tag shown on Atlas Hub US Testing?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts30 (Group limit): Team size is capped at 30; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs125476 (Build): Game build: 125476; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus1 (Region code): us1 is the region code this server carries; ^w (Weekly): The wipe cycle is weekly; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^j (Battle royale): This is a battle royale: gather loot and fight as the zone closes; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings; US (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags Atlas Hub US Testing publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What settings and rules have been listed for Atlas Hub US Testing?

No gather rate is given in the name of Atlas Hub US Testing. 30 players is the recorded group limit. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Atlas Hub US Testing?

Enter client.connect 216.39.240.33:28210 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts30Group limit Team size is capped at 30.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs125476Build Game build: 125476.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rus1Region code us1 is the region code this server carries.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Gameplay

^cCreative Creative building: nothing is gathered and you build what you like.
^eMinigames The format is minigames, including arenas, Bedwars and parkour.
^dCombat training Practice your aim and PvP here; the loot is handed to you.
^iBattlefield Kits and high rates drive fast PvP here.
^jBattle royale This is a battle royale: gather loot and fight as the zone closes.
^kBuild server Builds: a place to practise and design bases.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.
moddedModded Modded: the game is changed by plugins or settings.

Other

USCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.
rustmapsCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.