Statistical profileOffline
Atlas Hub US Testing
216.39.240.33:28210 checked 30d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,859
top 71%
Last wipe
480d ago
weekly schedule
Next wipe
2d 11h
Sun 1 Nov, 12:33 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,859 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 480d ago; the next wipe is expected Sunday 1 November, 12:33 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on Atlas Hub US Testing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 2d 11h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Atlas Hub US Testing
Table 2: The world
As the server publishes it
| Map | Hello World |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Atlas Hub US Testing
What the server publishes and what was recorded
| Address | 216.39.240.33:28210 |
|---|---|
| Region | – · us1 |
| Max players | 100 |
| Group limit | 30 max |
| Wipe schedule | weekly |
| Last wipe | 6 Jul 2025, 12:33 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Echo Rust - Sandbox | NA · groups of 32+ · weekly · 2 on average | 2 / 50 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 92 on average | 159 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 12 on average | 19 / 150 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 6 on average | 5 / 200 |
| Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 2 / 125 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Atlas Hub US Testing?
From weekly: 7 days after its last wipe, the next wipe of Atlas Hub US Testing is estimated. Sunday 1 November at 12:33 UTC is the date of its next wipe. 480 days 12 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
Server record
How reliable is Atlas Hub US Testing, and is it online now?
Last seen 30 days 6 hours ago, Atlas Hub US Testing is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 26 September 2026.
In which location is Atlas Hub US Testing based?
Its name points to North America, though Atlas Hub US Testing publishes no region tag; its region code is us1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 216.39.240.33:28210 it is addressed.
What version of Rust has been recorded on Atlas Hub US Testing?
Rust network protocol 2633 and build 125476 on Linux is the version Atlas Hub US Testing runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Atlas Hub US Testing?
Atlas Hub US Testing is offline at present; its last recording was 30 days 6 hours ago.
What position does Atlas Hub US Testing hold in the server rankings?
For seven-day player hours, Atlas Hub US Testing is ranked #16,859, placing it in the top 71% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Atlas Hub US Testing?
The Rust Census lists that Atlas Hub US Testing fits are: Modded Rust servers, counted, Aim training servers, counted, Rust battlefield servers, Rust build servers: listed, Rust creative servers: live figures and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by each tag shown on Atlas Hub US Testing?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts30 (Group limit): Team size is capped at 30; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs125476 (Build): Game build: 125476; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus1 (Region code): us1 is the region code this server carries; ^w (Weekly): The wipe cycle is weekly; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^j (Battle royale): This is a battle royale: gather loot and fight as the zone closes; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings; US (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags Atlas Hub US Testing publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What settings and rules have been listed for Atlas Hub US Testing?
No gather rate is given in the name of Atlas Hub US Testing. 30 players is the recorded group limit. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Atlas Hub US Testing?
Enter client.connect 216.39.240.33:28210 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts30 | Group limit Team size is capped at 30. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs125476 | Build Game build: 125476. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus1 | Region code us1 is the region code this server carries. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Gameplay
^c | Creative Creative building: nothing is gathered and you build what you like. |
|---|---|
^e | Minigames The format is minigames, including arenas, Bedwars and parkour. |
^d | Combat training Practice your aim and PvP here; the loot is handed to you. |
^i | Battlefield Kits and high rates drive fast PvP here. |
^j | Battle royale This is a battle royale: gather loot and fight as the zone closes. |
^k | Build server Builds: a place to practise and design bases. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
modded | Modded Modded: the game is changed by plugins or settings. |
Other
US | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|---|
rustmaps | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.