Statistical profileOnline
LETS PLAY
216.39.240.17:28115 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 145
0% full
7-day average
0
peak 1
Rank
#9,688
top 44%
Last wipe
28d ago
no schedule published
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 145 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,688 of all ranked servers, the top 44%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on LETS PLAY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:11 UTC FW28d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LETS PLAY
4000 · seed 1631294389
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1631294389 |
8. Server characteristics
Table 4: Characteristics of LETS PLAY
What the server publishes and what was recorded
| Address | 216.39.240.17:28115 |
|---|---|
| Region | – |
| Max players | 145 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 23 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 48 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 29 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 49 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for LETS PLAY: what is it?
Once a month, and only with the force wipe, does LETS PLAY wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 28 days 9 hours have passed since this world was made.
What should you expect on wipe day at LETS PLAY?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of LETS PLAY?
At the latest check, LETS PLAY was online. By its own reported uptime, it restarted about 8 hours ago. A total of 166 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
Does LETS PLAY hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 7 server fps and a minimum of 5. The world carried up to 95,583 entities, including buildings, deployables and all else. Memory use reached 3,241 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for LETS PLAY?
A region is not published by LETS PLAY. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 216.39.240.17:28115 is its address.
What version of Rust has been recorded on LETS PLAY?
Rust network protocol 2635 and build 168909 on Linux is the version LETS PLAY runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on LETS PLAY?
At counting time LETS PLAY recorded 0 players across 145 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 10:00 UTC, the busiest hour of the last 48.
What position does LETS PLAY hold in the server rankings?
The rank for LETS PLAY is #9,688 on seven-day player hours, in the top 44% of ranked servers.
Tag details
Where does LETS PLAY appear among the Rust Census lists and filters?
The Rust Census lists that LETS PLAY fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on LETS PLAY?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp145 (Max players): The server holds 145 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags LETS PLAY publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for LETS PLAY?
The procedural map on LETS PLAY is generated by the game, measures 4,000 and carries seed 1631294389. Because one size and seed give one map, RustMaps can display it from this page.
How is LETS PLAY configured, and what rules does it keep?
No gather rate is given in the name of LETS PLAY. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join LETS PLAY?
Enter client.connect 216.39.240.17:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp145,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp145 | Max players The server holds 145 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.