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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,834 players on 11,857 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES

216.245.177.33:28015 checked 9m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (19:55 UTC)
Source
Live server queries
Server address
216.245.177.33:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

27d ago

monthly schedule

Next wipe

6d 23h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

Usual gap

0.8 days

between real wipes

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 23hThu 5 Nov, 19:00 UTCForce wipe FW
34d 23hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:39 UTC27d ago 2 – running 1
Thu 1 Oct, 18:07 UTC FW28d ago 3 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES

4250 · seed 2045858959

Map of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed2045858959
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES

What the server publishes and what was recorded

Address216.245.177.33:28015
Region–
Max players30
Group limit10 max
Wipe schedulemonthly
Last wipe2 Oct 2026, 13:39 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

The server for those who like to play pve rust with fun events and good people. CONVOY,SPUTNIK, ONE MINUTE CRATE TIMERS. NO RAIDING NO STEALING

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average54 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average42 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average37 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average94 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average25 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average22 / 100

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

The force wipe is the only wipe RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 6 hours have passed since this world was made. The tags list a wipe schedule of one month.

How is wipe day run on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.

Server details

How reliable is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, and is it online now?

This release records RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES as online. The uptime it reports puts the last restart at about 10 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES show?

Over the last 48 hours, server fps averaged 49; the lowest reading was 36. Buildings, deployables and everything else in the world took the entity count to 118,015. The peak memory use recorded was 4,768 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES run from?

No region is given by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. Rust Census does not look up where the machine stands; it shows where a server says it is. At 216.245.177.33:28015 it is addressed.

On which Rust version does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES operate?

This release lists RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES on Rust network protocol 2634 and build 166586, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES stands at 0 players from 30 slots in this release. This release gives a seven-day average of 0 players.

How does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES compare with other servers in the rankings?

The rank for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is #15,289 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Included in these Rust Census lists is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES carry?

These are the tags RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): 30 slots are available; ts10 (Group limit): The limit is 10 players per team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Size 4,250 and seed 2045858959: that is the procedural map on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES configured, and what rules does it keep?

No gather rate is given in the name of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. No group exceeds 10 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Enter client.connect 216.245.177.33:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2634,^m,^p,gmrust,cs166586,ts10,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players 30 slots are available.
ts10Group limit The limit is 10 players per team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166586Build The server runs game build 166586.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.