Statistical profileOnline
RUST Server
216.245.177.2:28025 checked 6m ago
Connect to this server
1. Main points
Players now
1/ 30
3% full
7-day average
0
peak 3
Rank
#5,177
top 23%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 1 players on it, 3% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,177 of all ranked servers, the top 23%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on RUST Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RUST Server
What the server publishes and what was recorded
| Address | 216.245.177.2:28025 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 21:18 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 109 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 132 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 102 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 32 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RUST Server: what is it?
The rhythm of RUST Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 22 days 23 hours ago.
Server details
Is RUST Server up, and how well has it held up?
At the latest check, RUST Server was online. The uptime it reports puts the last restart at about 4 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 146 of them, or 87%. First recorded by Rust Census on 5 October 2026.
Does RUST Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 100; the lowest reading was 78. The world carried up to 72,407 entities, including buildings, deployables and all else. Up to 3,113 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does RUST Server run from?
A region is not published by RUST Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 216.245.177.2:28025 it is addressed.
What version of Rust has been recorded on RUST Server?
The version in use on RUST Server is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for RUST Server?
At counting time RUST Server recorded 1 players across 30 slots. Averaged over seven days: 0 players, with a peak of 3. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 2 players.
What position does RUST Server hold in the server rankings?
The rank for RUST Server is #5,177 on seven-day player hours, in the top 23% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover RUST Server?
The Rust Census lists that RUST Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on RUST Server?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags RUST Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for RUST Server?
RUST Server runs a procedural map of size 3,500 with seed 648252, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is RUST Server configured, and what rules does it keep?
No gather rate is given in the name of RUST Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join RUST Server?
Enter client.connect 216.245.177.2:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.