Statistical profileOnline
Datawarp-Rust
216.146.25.33:28015 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#7,390
top 33%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,390 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Datawarp-Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:50 UTC19d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Datawarp-Rust
What the server publishes and what was recorded
| Address | 216.146.25.33:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 04:50 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 195 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 32 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 282 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Datawarp-Rust: what is it?
Too few wipes of Datawarp-Rust are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 9 hours have passed since this world was made.
What should you expect on wipe day at Datawarp-Rust?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of Datawarp-Rust?
This release records Datawarp-Rust as online. The uptime it reports puts the last restart at about 5 days 15 hours ago. 142 of 168 hours on across the last 7 full days gives an uptime of 85%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Datawarp-Rust show?
Average server fps over the last 48 hours was 110, with a low of 58. The world carried up to 116,772 entities, including buildings, deployables and all else. Up to 5,828 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does Datawarp-Rust run from?
A region is not published by Datawarp-Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 216.146.25.33:28015 is its address.
Which Rust version is Datawarp-Rust running?
The version in use on Datawarp-Rust is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Datawarp-Rust?
At counting time Datawarp-Rust recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 15:00 UTC: 1 players.
How does Datawarp-Rust compare with other servers in the rankings?
For seven-day player hours, Datawarp-Rust is ranked #7,390, placing it in the top 33% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Datawarp-Rust?
These Rust Census lists include Datawarp-Rust: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Datawarp-Rust carry?
Read by the game's server browser, Datawarp-Rust publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Datawarp-Rust?
Size 4,500 and seed 27944: that is the procedural map on Datawarp-Rust, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Datawarp-Rust configured, and what rules does it keep?
No gather rate is recorded for Datawarp-Rust in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Datawarp-Rust?
Enter client.connect 216.146.25.33:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.