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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,751 players on 11,875 servers
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Statistical profileOffline

Fudge PvE Testserver

213.32.245.243:28317 checked 11d ago

moddedoxide
Release date
Next release
In five minutes (08:25 UTC)
Source
Live server queries
Server address
213.32.245.243:28317
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ ?

7-day average

0

peak –

Rank

#13,075

top 60%

Last wipe

18d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it.
  • It ranks #13,075 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on Fudge PvE Testserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

4 days

between real wipes

On rhythm

29%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 14 OctSat 10 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:08 UTC15d ago 1 – running 0
Sat 10 Oct, 23:59 UTC18d ago 4 held half 3.5 days 4
Sat 10 Oct, 00:12 UTC19d ago 5 – 1 days 3
Mon 5 Oct, 02:01 UTC24d ago 4 held half 4.9 days 2
Fri 2 Oct, 12:05 UTC27d ago 4+1 queue held half 2.6 days 1
Mon 28 Sep, 12:43 UTC31d ago 1 – 4 days 0
Sun 20 Sep, 15:51 UTC39d ago 1 halved by day 3 7.9 days 1
Sun 13 Sep, 13:00 UTC46d ago 3 halved by day 4 7.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Fudge PvE Testserver

4250 · seed 128664991

Map of Fudge PvE Testserver

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed128664991
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Fudge PvE Testserver

What the server publishes and what was recorded

Address213.32.245.243:28317
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 23:59 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average252 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Fudge PvE Testserver: what is it?

Fudge PvE Testserver wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 18 days 15 hours have passed since this world was made.

On Fudge PvE Testserver, what happens on wipe day?

Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

How reliable is Fudge PvE Testserver, and is it online now?

Last seen 11 days 7 hours ago, Fudge PvE Testserver is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

In which location is Fudge PvE Testserver based?

No region is published by Fudge PvE Testserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 213.32.245.243:28317 is its address.

Which Rust version is Fudge PvE Testserver running?

Rust network protocol 2634 and build 166586 on Windows is the version Fudge PvE Testserver runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Fudge PvE Testserver?

At this release Fudge PvE Testserver is offline, having last been seen 11 days 7 hours ago.

How does Fudge PvE Testserver compare with other servers in the rankings?

The rank for Fudge PvE Testserver is #13,075 on seven-day player hours, in the top 60% of ranked servers.

Lists and tags

Where does Fudge PvE Testserver appear among the Rust Census lists and filters?

The Rust Census lists that Fudge PvE Testserver fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Fudge PvE Testserver?

Read by the game's server browser, Fudge PvE Testserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Fudge PvE Testserver?

Fudge PvE Testserver runs a procedural map of size 4,250 with seed 128664991, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Fudge PvE Testserver configured, and what rules does it keep?

No gather rate is given in the name of Fudge PvE Testserver. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Fudge PvE Testserver?

Enter client.connect 213.32.245.243:28317 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://fudgegaming.dk/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players Slots: 0.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166586Build Game build: 166586.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.