Statistical profileOffline
StressTest
EA 213.230.109.15:28035 checked 7d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,326
top 69% · #486 in EA
Last wipe
7d ago
biweekly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,326 of all ranked servers, the top 69%, and #486 in EA, on player hours over the last seven days.
- Its current map went up 7d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on StressTest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Usual gap
7.2 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 20d 7h | Thu 19 Nov, 08:24 UTC | Own schedule |
| 34d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:24 UTC7d ago | 0 | – | running | 1 |
| Thu 8 Oct, 13:50 UTC21d ago | 1 | – | 13.8 days | 1 |
| Thu 1 Oct, 16:58 UTC28d ago | 1 | – | 6.9 days | 0 |
| Thu 24 Sep, 12:55 UTC35d ago | 0 | – | 7.2 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of StressTest
What the server publishes and what was recorded
| Address | 213.230.109.15:28035 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 22 Oct 2026, 08:24 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Проект UzRust приветствует. Проект UzRust приветствует. Наш классический Vanilla сервер предлагает чистый и аутентичный игровой опыт, где вы можете сосредоточиться на выживании, строительстве и взаимодействии с другими игроками. Исследуйте необъятные просторы, собирайте ресурсы, создавайте уникальные базы и сражайтесь за свое место под солнцем. Присоединяйтесь к сообществу, где каждый момент полон адреналина и непредсказуемости! Если заметили нарушителя то обрашайтесь в дискорд сервер или же по телеграму. Telegram: @kaloel @ashovkatov
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 0 / 100 |
| 瞌睡熊『5倍10废|10.30|萌新首选|无权限』 | EA · groups of 8+ · biweekly · 4 on average | 1 / 100 |
| [JP/PvE][BPリサーチ]MatoyServer初しん者〇 | EA · groups of 8+ · biweekly · 2 on average | 1 / 50 |
| [JPN] Apple Server | PvP | Vanilla | 2Weekly | EA · groups of 8+ · biweekly · 2 on average | 2 / 50 |
| cczsbwd/solo/独狼/原倍半月清/月图/公益服 | EA · no group limit · biweekly · 2 on average | 1 / 50 |
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 78 on average | 77 / 200 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for StressTest: what is it?
Too few wipes of StressTest are recorded to confirm its schedule, so its tag is followed by the prediction. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 7 days 16 hours. The tags list a fortnightly wipe schedule.
How is wipe day run on StressTest?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is StressTest, and is it online now?
StressTest is offline at the time of this release; it was last seen 7 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 September 2026.
Which location does StressTest run from?
With its EA tag, StressTest lists itself in Asia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 213.230.109.15:28035 is its address.
On which Rust version does StressTest operate?
Rust network protocol 2634 and build 167781 on Windows is the version StressTest runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does StressTest carry?
StressTest is offline at present; its last recording was 7 days 11 hours ago. Averaged across seven days, the count is 0 players.
What position does StressTest hold in the server rankings?
For seven-day player hours StressTest is ranked #15,326 and #486 in Asia, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry StressTest?
These Rust Census lists include StressTest: Modded Rust servers, counted. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is meant by each tag shown on StressTest?
Read by the game's server browser, StressTest publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): The server browser files this server under East Asia. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for StressTest?
The procedural map on StressTest is generated by the game, measures 2,000 and carries seed 10. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for StressTest?
No gather rate is recorded for StressTest in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join StressTest?
Enter client.connect 213.230.109.15:28035 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://uzrust.uz is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EA | East Asia The server browser files this server under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
