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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,690 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[JPN] Apple Server | PvP | Vanilla | 2Weekly

EA 162.43.93.9:28015 checked 11m ago

biweekly wipes moddedoxide
Release date
Next release
In five minutes (22:55 UTC)
Source
Live server queries
Server address
162.43.93.9:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 50

2% full

7-day average

2

peak 8

Rank

#2,107

top 9% · #217 in EA

Last wipe

11d ago

biweekly schedule

Next wipe

2d 9h

Fri 30 Oct, 08:11 UTC

Main points

  • There were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 2 players, with a peak of 8.
  • It ranks #2,107 of all ranked servers, the top 9%, and #217 in EA, on player hours over the last seven days.
  • Its current map went up 11d ago; the next wipe is expected Friday 30 October, 08:11 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on [JPN] Apple Server | PvP | Vanilla | 2Weekly

Players now and over time, UTC

AveragePeak
0246800:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608000:0009:0018:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 08:11 UTC, in 2d 9h. Its biweekly schedule tag · low confidence

Usual gap

14.4 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

11

players, last three wipes

Crowd held

0%

else halves by day 5.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 9hFri 30 Oct, 08:11 UTCOwn schedule
8d 19hThu 5 Nov, 19:00 UTCForce wipe FW
16d 9hFri 13 Nov, 08:11 UTCOwn schedule
30d 9hFri 27 Nov, 08:11 UTCOwn schedule
36d 19hThu 3 Dec, 19:00 UTCForce wipe FW
44d 9hFri 11 Dec, 08:11 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctFri 2 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:11 UTC11d ago 12 – running 0
Fri 2 Oct, 09:15 UTC25d ago 10 halved by day 5 14 days 0
Thu 17 Sep, 14:19 UTC40d ago 10 halved by day 6 14.8 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [JPN] Apple Server | PvP | Vanilla | 2Weekly

4000 · seed 1337

Map of [JPN] Apple Server | PvP | Vanilla | 2Weekly

Table 3: The world

As the server publishes it

MapCustom Map
Size4000
Seed1337

8. Server characteristics

Table 4: Characteristics of [JPN] Apple Server | PvP | Vanilla | 2Weekly

What the server publishes and what was recorded

Address162.43.93.9:28015
RegionEA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe16 Oct 2026, 08:11 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

This server is a vanilla server that will Wipe in a 2week! Join the Discord server for more info! Discord : https://discord.gg/WpFXX3XTKZ [TSARVAR118948]

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average1 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 5 on average2 / 20
瞌睡熊『5倍10废|10.28|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average2 / 100
[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average1 / 50
cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 1 on average1 / 50
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 81 on average15 / 200

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

As its schedule cannot be confirmed from the few wipes of [JPN] Apple Server | PvP | Vanilla | 2Weekly on record, the prediction follows its tag. On Friday 30 October at 08:11 UTC the next wipe is expected. The present world dates from 11 days 14 hours. Its tags carry a wipe schedule of every two weeks.

What should you expect on wipe day at [JPN] Apple Server | PvP | Vanilla | 2Weekly?

An average of 11 players attended at peak across recent wipes. On the latest wipe, 30 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 5.5 in those cases where it did not hold.

Server details

What does the record show for the uptime and current status of [JPN] Apple Server | PvP | Vanilla | 2Weekly?

[JPN] Apple Server | PvP | Vanilla | 2Weekly is online at the time of this release. By its own reported uptime, it restarted about 22 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

How well does [JPN] Apple Server | PvP | Vanilla | 2Weekly perform?

Average server fps over the last 48 hours was 51, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 93,837. The peak memory use recorded was 3,075 MB. Players feel low fps and a rising entity count as lag.

In which location is [JPN] Apple Server | PvP | Vanilla | 2Weekly based?

In Asia [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself, with its EA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 162.43.93.9:28015 it is addressed.

On which Rust version does [JPN] Apple Server | PvP | Vanilla | 2Weekly operate?

Rust network protocol 2635 and build 168909 on Linux is the version [JPN] Apple Server | PvP | Vanilla | 2Weekly runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for [JPN] Apple Server | PvP | Vanilla | 2Weekly?

At counting time [JPN] Apple Server | PvP | Vanilla | 2Weekly recorded 1 players across 50 slots. This release records a seven-day average of 2 players and a peak of 8. Over the past 48 hours the highest average fell at 09:00 UTC: 5 players.

How does [JPN] Apple Server | PvP | Vanilla | 2Weekly compare with other servers in the rankings?

This release ranks [JPN] Apple Server | PvP | Vanilla | 2Weekly at #2,107 for seven-day player hours, #217 in Asia, inside the top 9% of ranked servers.

Tag details

On Rust Census, which lists and filters carry [JPN] Apple Server | PvP | Vanilla | 2Weekly?

These Rust Census lists include [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust servers, counted. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by each tag shown on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Read by the game's server browser, [JPN] Apple Server | PvP | Vanilla | 2Weekly publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): The server browser files this server under East Asia. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for [JPN] Apple Server | PvP | Vanilla | 2Weekly?

[JPN] Apple Server | PvP | Vanilla | 2Weekly runs a procedural map of size 4,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.

On [JPN] Apple Server | PvP | Vanilla | 2Weekly, what rules and settings are in force?

No gather rate is given in the name of [JPN] Apple Server | PvP | Vanilla | 2Weekly. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Enter client.connect 162.43.93.9:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://www.ikkunn53.com/rust.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

EAEast Asia The server browser files this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.