Statistical profileOffline
IKS[211 Devblog]
213.226.127.71:27015 checked 7d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,048
top 58%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,048 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on IKS[211 Devblog]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of IKS[211 Devblog]
Table 2: The world
As the server publishes it
| Map | IKS_CustomMap_v5 |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of IKS[211 Devblog]
What the server publishes and what was recorded
| Address | 213.226.127.71:27015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 21:51 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 16 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 35 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 5 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 23 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 120 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does IKS[211 Devblog] wipe, and how often?
The rhythm of IKS[211 Devblog]'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 5 hours.
About the server
How reliable is IKS[211 Devblog], and is it online now?
IKS[211 Devblog] is offline at the time of this release; it was last seen 7 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 22 October 2026.
What location has been recorded for IKS[211 Devblog]?
A region is not published by IKS[211 Devblog]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 213.226.127.71:27015 it is addressed.
Which Rust version is IKS[211 Devblog] running?
This release lists IKS[211 Devblog] on Rust network protocol 2164, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for IKS[211 Devblog]?
At this release IKS[211 Devblog] is offline, having last been seen 7 days 8 hours ago.
What position does IKS[211 Devblog] hold in the server rankings?
The rank for IKS[211 Devblog] is #13,048 on seven-day player hours, in the top 58% of ranked servers.
Tags, lists
Where does IKS[211 Devblog] appear among the Rust Census lists and filters?
Included in these Rust Census lists is IKS[211 Devblog]: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded.
The tags on IKS[211 Devblog]: what do they indicate?
mp10 (Max players): 10 slots are available; v2164 (Protocol): Protocol 2164 is required; a different version cannot join; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): Modded: the game is changed by plugins or settings; hb68d7370 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags IKS[211 Devblog] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What settings and rules have been listed for IKS[211 Devblog]?
The name of IKS[211 Devblog] carries no gather rate. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. VAC, Valve's anti-cheat, is disabled.
Connecting
How can you connect to IKS[211 Devblog]?
You can open the console in Rust with F1 and enter client.connect 213.226.127.71:27015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10 | Max players 10 slots are available. |
|---|---|
v2164 | Protocol Protocol 2164 is required; a different version cannot join. |
Mods and access
oxide | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Other
hb68d7370 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.