Statistical profileOffline
MGCDRP | RustPvEDE - TestServer
213.220.150.92:28025 checked 7d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,437
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,437 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on MGCDRP | RustPvEDE - TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.6 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:29 UTC7d ago | 0 | – | running | 0 |
| Tue 20 Oct, 23:14 UTC8d ago | 0 | – | 0.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of MGCDRP | RustPvEDE - TestServer
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MGCDRP | RustPvEDE - TestServer
What the server publishes and what was recorded
| Address | 213.220.150.92:28025 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 24 max |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 14:39 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 166 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 180 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on MGCDRP | RustPvEDE - TestServer?
Too few wipes of MGCDRP | RustPvEDE - TestServer are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 days 21 hours have passed since this world was made.
What should you expect on wipe day at MGCDRP | RustPvEDE - TestServer?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of MGCDRP | RustPvEDE - TestServer?
The latest count records MGCDRP | RustPvEDE - TestServer as offline, last seen 7 days 20 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 20 October 2026.
Which location does MGCDRP | RustPvEDE - TestServer run from?
No region is given by MGCDRP | RustPvEDE - TestServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 213.220.150.92:28025 it is addressed.
What version of Rust has been recorded on MGCDRP | RustPvEDE - TestServer?
This release lists MGCDRP | RustPvEDE - TestServer on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for MGCDRP | RustPvEDE - TestServer?
The last count for MGCDRP | RustPvEDE - TestServer was 7 days 20 hours ago; it is offline at present.
How does MGCDRP | RustPvEDE - TestServer compare with other servers in the rankings?
For seven-day player hours, MGCDRP | RustPvEDE - TestServer is ranked #15,437, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry MGCDRP | RustPvEDE - TestServer?
The Rust Census lists that MGCDRP | RustPvEDE - TestServer fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on MGCDRP | RustPvEDE - TestServer: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts24 (Group limit): Team size is capped at 24; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags MGCDRP | RustPvEDE - TestServer publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
How is MGCDRP | RustPvEDE - TestServer configured, and what rules does it keep?
No gather rate is given in the name of MGCDRP | RustPvEDE - TestServer. 24 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join MGCDRP | RustPvEDE - TestServer?
You can open the console in Rust with F1 and enter client.connect 213.220.150.92:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts24,^z,^y
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players Slots: 100. |
ts24 | Group limit Team size is capped at 24. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.