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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,516 players on 11,835 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

4Netplayers Rust Server

213.202.226.109:28015 checked 16d ago

moddedoxide
Release date
Next release
In five minutes (14:50 UTC)
Source
Live server queries
Server address
213.202.226.109:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,352

top 71%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,352 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on 4Netplayers Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct6 Oct9 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 4Netplayers Rust Server

3000 · seed 1234567890

Map of 4Netplayers Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1234567890
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 4Netplayers Rust Server

What the server publishes and what was recorded

Address213.202.226.109:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 18:36 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average73 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average149 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average138 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347 / 350

10. Quick answers

From the figures on this page.

Wipe details

When does 4Netplayers Rust Server wipe, and how often?

The rhythm of 4Netplayers Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 2 hours ago.

Server details

How reliable is 4Netplayers Rust Server, and is it online now?

4Netplayers Rust Server is offline at the time of this release; it was last seen 16 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 2 October 2026.

In which location is 4Netplayers Rust Server based?

No region is given by 4Netplayers Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 213.202.226.109:28015 is its address.

What version of Rust has been recorded on 4Netplayers Rust Server?

The version in use on 4Netplayers Rust Server is Rust network protocol 2634 and build 167231 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does 4Netplayers Rust Server carry?

4Netplayers Rust Server is offline at present; its last recording was 16 days 5 hours ago.

In the rankings of Rust servers, where is 4Netplayers Rust Server placed?

The rank for 4Netplayers Rust Server is #15,352 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry 4Netplayers Rust Server?

These Rust Census lists include 4Netplayers Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on 4Netplayers Rust Server: what do they indicate?

Read by the game's server browser, 4Netplayers Rust Server publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Build 167231 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on 4Netplayers Rust Server?

Size 3,000 and seed 1234567890: that is the procedural map on 4Netplayers Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for 4Netplayers Rust Server?

No gather rate is recorded for 4Netplayers Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join 4Netplayers Rust Server?

Enter client.connect 213.202.226.109:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167231Build Build 167231 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.