Statistical profileOnline
Black Muerta 4Netplayers
213.202.205.35:21600 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#7,460
top 33%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,460 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Black Muerta 4Netplayers
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Black Muerta 4Netplayers
4000 · seed 1234567890
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1234567890 |
8. Server characteristics
Table 3: Characteristics of Black Muerta 4Netplayers
What the server publishes and what was recorded
| Address | 213.202.205.35:21600 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 18:21 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 170 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Black Muerta 4Netplayers wipe, and how often?
Too few wipes of Black Muerta 4Netplayers are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 21 hours have passed since this world was made.
Server details
Is Black Muerta 4Netplayers up, and how well has it held up?
This release records Black Muerta 4Netplayers as online. By its own reported uptime, it restarted about 2 days 7 hours ago. A total of 95 of 96 hours were up over 4 full days, which is 99% of the time. The first sighting of it by Rust Census was on 24 October 2026.
What does the performance record of Black Muerta 4Netplayers show?
Average server fps over the last 48 hours was 30, with a low of 28. Buildings, deployables and everything else in the world took the entity count to 91,183. Up to 3,199 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is Black Muerta 4Netplayers based?
A region is not published by Black Muerta 4Netplayers. Rust Census does not look up where the machine stands; it shows where a server says it is. 213.202.205.35:21600 is its address.
What version of Rust has been recorded on Black Muerta 4Netplayers?
Rust network protocol 2635 and build 168909 on Linux is the version Black Muerta 4Netplayers runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Black Muerta 4Netplayers?
The present count is 0 players on Black Muerta 4Netplayers, out of 10 slots. Averaged over seven days: 0 players, with a peak of 2.
How does Black Muerta 4Netplayers compare with other servers in the rankings?
For seven-day player hours, Black Muerta 4Netplayers is ranked #7,460, placing it in the top 33% of all ranked servers.
Lists and tags
Where does Black Muerta 4Netplayers appear among the Rust Census lists and filters?
Included in these Rust Census lists is Black Muerta 4Netplayers: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Black Muerta 4Netplayers?
Read by the game's server browser, Black Muerta 4Netplayers publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Black Muerta 4Netplayers?
Black Muerta 4Netplayers runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Black Muerta 4Netplayers?
No gather rate is given in the name of Black Muerta 4Netplayers. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Black Muerta 4Netplayers?
Enter client.connect 213.202.205.35:21600 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.