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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 86,322 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Dannabell@4Netplayers

213.202.205.23:21300 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (21:40 UTC)
Source
Live server queries
Server address
213.202.205.23:21300
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#4,245

top 19%

Last wipe

28d ago

no schedule published

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #4,245 of all ranked servers, the top 19%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Dannabell@4Netplayers

Players now and over time, UTC

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304022:0007:0016:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 21hThu 5 Nov, 19:00 UTCForce wipe FW
34d 21hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:31 UTC FW28d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dannabell@4Netplayers

5000 · seed 523218427

Map of Dannabell@4Netplayers

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed523218427
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Dannabell@4Netplayers

What the server publishes and what was recorded

Address213.202.205.23:21300
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:31 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average105 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average339 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Dannabell@4Netplayers: what is it?

Once a month, and only with the force wipe, does Dannabell@4Netplayers wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 2 hours have passed since this world was made.

How is wipe day run on Dannabell@4Netplayers?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Dannabell@4Netplayers?

Dannabell@4Netplayers is online at the time of this release. About 8 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does Dannabell@4Netplayers hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 30; the lowest reading was 28. The world carried up to 148,924 entities, including buildings, deployables and all else. The peak memory use recorded was 3,925 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is Dannabell@4Netplayers based?

No region is given by Dannabell@4Netplayers. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 213.202.205.23:21300 is its address.

What version of Rust has been recorded on Dannabell@4Netplayers?

This release lists Dannabell@4Netplayers on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Dannabell@4Netplayers?

Dannabell@4Netplayers stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 1 players.

How does Dannabell@4Netplayers compare with other servers in the rankings?

For seven-day player hours, Dannabell@4Netplayers is ranked #4,245, placing it in the top 19% of all ranked servers.

Tag details

Where does Dannabell@4Netplayers appear among the Rust Census lists and filters?

The Rust Census lists that Dannabell@4Netplayers fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Dannabell@4Netplayers carry?

These are the tags Dannabell@4Netplayers publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Dannabell@4Netplayers?

Size 5,000 and seed 523218427: that is the procedural map on Dannabell@4Netplayers, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Dannabell@4Netplayers, what rules and settings are in force?

No gather rate is given in the name of Dannabell@4Netplayers. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Dannabell@4Netplayers?

Enter client.connect 213.202.205.23:21300 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.