Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,754 players on 11,716 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Staging Test

213.193.252.202:28015 checked 28d ago

moddedoxide
Release date
Next release
In five minutes (10:01 UTC)
Source
Live server queries
Server address
213.193.252.202:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,608

top 70%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,608 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Local Staging Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Staging Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Staging Test

What the server publishes and what was recorded

Address213.193.252.202:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 21:17 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Local Staging Test: what is it?

The rhythm of Local Staging Test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 28 days 13 hours.

Server record

How reliable is Local Staging Test, and is it online now?

The latest count records Local Staging Test as offline, last seen 28 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 1 October 2026.

What location has been recorded for Local Staging Test?

No region is given by Local Staging Test. Rust Census does not look up where the machine stands; it shows where a server says it is. 213.193.252.202:28015 is its address.

Which Rust version is Local Staging Test running?

This release lists Local Staging Test on Rust network protocol 2634 and build 166427, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Local Staging Test?

Local Staging Test is offline at present; its last recording was 28 days ago.

What position does Local Staging Test hold in the server rankings?

The rank for Local Staging Test is #16,608 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Local Staging Test?

Included in these Rust Census lists is Local Staging Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Local Staging Test carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166427 (Build): Build 166427 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Local Staging Test publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Local Staging Test?

The game generates the procedural map on Local Staging Test.

On Local Staging Test, what rules and settings are in force?

No gather rate is recorded for Local Staging Test in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Local Staging Test?

You can open the console in Rust with F1 and enter client.connect 213.193.252.202:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166427Build Build 166427 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.