Statistical profileOffline
My Server Name
213.135.154.186:28015 checked 1d ago
Connect to this server
1. Main points
Players now
2/ 500
0% full
7-day average
0
peak 2
Rank
#14,598
top 66%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #14,598 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:20 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 213.135.154.186:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 18:20 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 164 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 69 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does My Server Name wipe, and how often?
With too few wipes of My Server Name on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 41 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of My Server Name?
Last seen 41 hours ago, My Server Name is offline in this release. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. First recorded by Rust Census on 27 October 2026.
Which location does My Server Name run from?
No region is published by My Server Name. Rust Census does not look up where the machine stands; it shows where a server says it is. At 213.135.154.186:28015 it is addressed.
Which Rust version is My Server Name running?
This release lists My Server Name on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on My Server Name?
At this release My Server Name is offline, having last been seen 41 hours ago. Averaged over seven days: 0 players, with a peak of 2. An average of 0 players was recorded at 18:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is My Server Name placed?
The rank for My Server Name is #14,598 on seven-day player hours, in the top 66% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry My Server Name?
Included in these Rust Census lists is My Server Name: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on My Server Name?
Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on My Server Name?
The game generates the procedural map on My Server Name.
What settings and rules have been listed for My Server Name?
The name of My Server Name carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
How can you connect to My Server Name?
You can open the console in Rust with F1 and enter client.connect 213.135.154.186:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.