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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,470 players on 11,849 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust | Private Server

213.134.169.79:28015 checked 16d ago

moddedoxide
Release date
Next release
In five minutes (21:10 UTC)
Source
Live server queries
Server address
213.134.169.79:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 12

8% full

7-day average

0

peak –

Rank

#13,296

top 61%

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 8% of its 12 slots.
  • It ranks #13,296 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on Rust | Private Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust | Private Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust | Private Server

What the server publishes and what was recorded

Address213.134.169.79:28015
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 18:04 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average184 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average86 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average265 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

When does Rust | Private Server wipe, and how often?

With too few wipes of Rust | Private Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 19 hours.

Server record

What does the record show for the uptime and current status of Rust | Private Server?

Rust | Private Server is offline at the time of this release; it was last seen 16 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 11 October 2026.

Which location does Rust | Private Server run from?

A region is not published by Rust | Private Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 213.134.169.79:28015 it is addressed.

What version of Rust has been recorded on Rust | Private Server?

This release lists Rust | Private Server on Rust network protocol 2634 and build 167398, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Rust | Private Server?

The last count for Rust | Private Server was 16 days 16 hours ago; it is offline at present.

In the rankings of Rust servers, where is Rust | Private Server placed?

For seven-day player hours, Rust | Private Server is ranked #13,296, placing it in the top 61% of all ranked servers.

Tags, lists

Where does Rust | Private Server appear among the Rust Census lists and filters?

These Rust Census lists include Rust | Private Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Rust | Private Server?

Read by the game's server browser, Rust | Private Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp12 (Max players): 12 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Rust | Private Server?

The game generates the procedural map on Rust | Private Server.

On Rust | Private Server, what rules and settings are in force?

No gather rate is given in the name of Rust | Private Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Rust | Private Server?

You can open the console in Rust with F1 and enter client.connect 213.134.169.79:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp12,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp12Max players 12 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Build 167398 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.