Statistical profileOnline
Raiders of the Deep
213.133.102.113:28035 checked 9m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#14,806
top 67%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #14,806 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Raiders of the Deep
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 1 | – | running | 0 |
| Sun 20 Sep, 19:55 UTC38d ago | 2 | held half | 10.9 days | 1 |
| Sat 19 Sep, 17:10 UTC39d ago | 4 | – | 1.1 days | 1 |
| Thu 17 Sep, 17:45 UTC41d ago | 3 | held half | 2 days | 2 |
| Wed 16 Sep, 18:38 UTC42d ago | 3 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Raiders of the Deep
3000 · seed 1337
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 3000 |
| Seed | 1337 |
| Custom map | Download |
8. Server characteristics
Table 3: Characteristics of Raiders of the Deep
What the server publishes and what was recorded
| Address | 213.133.102.113:28035 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to the Raiders of the Deep !!! Dive into the depths of Waterworld! UpKeep50% No BP Wipe Build floating or underwater bases, explore hidden domes, and raid from the ocean surface to the deep sea. With custom plugins like Barges, WaterBases, and CraftMenu by David, players can craft powerful items, rare weapons, and even boats — all directly from the menu. Features Custom Map Monothaki BetterLoot, BetterNPC, and custom HUD system 60 tickrate on high-end dedicated hardware Active admin monitoring via RustAdmin Friendly community — no pay-to-win Build. Raid. Survive. Become one of the true Raiders of Deep. This server is an official part of the DauerDrauf Community, created and hosted by DauerDrauf. It’s not a separate or independent project – all DauerDrauf servers belong to one unified community built around quality, creativity, and fair play.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 188 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 273 / 700 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does Raiders of the Deep wipe, and how often?
No next wipe can be predicted for Raiders of the Deep, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 19 hours.
What should you expect on wipe day at Raiders of the Deep?
Recent wipes drew an average peak of 2 players. On the latest wipe, 22 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
Is Raiders of the Deep up, and how well has it held up?
This release records Raiders of the Deep as online. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
Does Raiders of the Deep hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 214; the lowest reading was 165. Buildings, deployables and everything else in the world took the entity count to 25,291. Memory use reached 2,908 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Raiders of the Deep based?
No region is published by Raiders of the Deep. Rust Census does not look up where the machine stands; it shows where a server says it is. At 213.133.102.113:28035 it is addressed.
Which Rust version is Raiders of the Deep running?
The version in use on Raiders of the Deep is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Raiders of the Deep carry?
Raiders of the Deep stands at 0 players from 40 slots in this release. This release records a seven-day average of 0 players and a peak of 2.
In the rankings of Rust servers, where is Raiders of the Deep placed?
The rank for Raiders of the Deep is #14,806 on seven-day player hours, in the top 67% of ranked servers.
Tag details
Where does Raiders of the Deep appear among the Rust Census lists and filters?
Included in these Rust Census lists is Raiders of the Deep: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Raiders of the Deep?
These are the tags Raiders of the Deep publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; rustmaps (Custom tag): The tag is custom: it was set by the owner or by a plugin. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Raiders of the Deep?
Size 3,000 on a custom map: that is Raiders of the Deep. The file is published, so download it from this page.
What settings and rules have been listed for Raiders of the Deep?
No gather rate is given in the name of Raiders of the Deep. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Raiders of the Deep?
Enter client.connect 213.133.102.113:28035 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://dauerdrauf.com/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Other
rustmaps | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
