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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

CrazyRust Test Server

212.73.137.6:28017 checked 42m ago

moddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
212.73.137.6:28017
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 2

Rank

#7,516

top 34%

Last wipe

17h ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #7,516 of all ranked servers, the top 34%, on player hours over the last seven days.
  • Its current map went up 17h ago.

2. Players

Figure 1: Players on CrazyRust Test Server

Players now and over time, UTC

AveragePeakWipe
00.511.5202:0011:0021:0005:0014:0023:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040002:0011:0021:0005:0014:0023:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.9 days

between real wipes

On rhythm

25%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 20 OctTue 20 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:46 UTC17h ago – – running 0
Wed 28 Oct, 19:49 UTC1d ago – – – 0
Tue 20 Oct, 20:33 UTC9d ago 2 halved by day 2 8 days 0
Tue 20 Oct, 13:00 UTC9d ago 2 – 0.3 days 1
Tue 20 Oct, 05:18 UTC9d ago 1 – 0.3 days 1
Mon 19 Oct, 07:31 UTC10d ago 1 – 0.9 days 0
Sun 18 Oct, 05:45 UTC11d ago 1 – 1.1 days 0
Sat 17 Oct, 09:36 UTC12d ago 1 – 0.8 days 0
Thu 15 Oct, 17:40 UTC14d ago 1 – 1.7 days 0
Thu 15 Oct, 02:34 UTC14d ago 1 – 0.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of CrazyRust Test Server

4000 · seed 671800176

Map of CrazyRust Test Server

Table 2: The world

As the server publishes it

MapCustom Map
Size4000
Seed671800176

8. Server characteristics

Table 3: Characteristics of CrazyRust Test Server

What the server publishes and what was recorded

Address212.73.137.6:28017
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 07:46 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182 / 215

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on CrazyRust Test Server?

Wipes on CrazyRust Test Server fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 17 hours.

How is wipe day run on CrazyRust Test Server?

Recent wipes drew an average peak of 2 players. On the latest wipe, 40 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.

Server record

How reliable is CrazyRust Test Server, and is it online now?

This release records CrazyRust Test Server as online. About 8 minutes ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does CrazyRust Test Server perform?

Over the last 48 hours, server fps averaged 240; the lowest reading was 237. Buildings, deployables and everything else in the world took the entity count to 11,093. The peak memory use recorded was 2,352 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does CrazyRust Test Server run from?

No region is published by CrazyRust Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 212.73.137.6:28017 is its address.

What version of Rust has been recorded on CrazyRust Test Server?

Rust network protocol 2635 and build 168909 on Linux is the version CrazyRust Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on CrazyRust Test Server?

The present count is 0 players on CrazyRust Test Server, out of 40 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 22:00 UTC: 1 players.

How does CrazyRust Test Server compare with other servers in the rankings?

For seven-day player hours, CrazyRust Test Server is ranked #7,516, placing it in the top 34% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover CrazyRust Test Server?

Included in these Rust Census lists is CrazyRust Test Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by each tag shown on CrazyRust Test Server?

These are the tags CrazyRust Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for CrazyRust Test Server?

CrazyRust Test Server runs a procedural map of size 4,000 with seed 671800176, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

On CrazyRust Test Server, what rules and settings are in force?

No gather rate is recorded for CrazyRust Test Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join CrazyRust Test Server?

Enter client.connect 212.73.137.6:28017 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://srkhost.eu/ is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.