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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,386 players on 11,795 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Studio

212.46.33.5:28015 checked 5h ago

moddedoxide
Release date
Next release
In five minutes (16:15 UTC)
Source
Live server queries
Server address
212.46.33.5:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

1

peak 1

Rank

#11,306

top 51%

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,306 of all ranked servers, the top 51%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Local Studio

Players now and over time, UTC

AveragePeakWipe
00.250.50.75111:0014:0015:0016:00Wiped Wed 28 Oct, 11:00 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:00 UTC10h ago – – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Studio

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Studio

What the server publishes and what was recorded

Address212.46.33.5:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 22:14 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average123 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Local Studio: what is it?

The rhythm of Local Studio's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 2 days 23 hours ago.

Server details

What does the record show for the uptime and current status of Local Studio?

Local Studio is offline at the time of this release; it was last seen 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 1 October 2026.

What location has been recorded for Local Studio?

No region is published by Local Studio. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 212.46.33.5:28015 is its address.

What version of Rust has been recorded on Local Studio?

This release lists Local Studio on Rust network protocol 2635 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Local Studio?

At this release Local Studio is offline, having last been seen 5 hours ago. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 14:00 UTC, the busiest hour of the last 48.

How does Local Studio compare with other servers in the rankings?

For seven-day player hours, Local Studio is ranked #11,306, placing it in the top 51% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Local Studio?

Included in these Rust Census lists is Local Studio: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Local Studio carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Local Studio publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Local Studio?

The game generates the procedural map on Local Studio.

On Local Studio, what rules and settings are in force?

No gather rate is recorded for Local Studio in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.

How to join

What is the way to join Local Studio?

Enter client.connect 212.46.33.5:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.