Statistical profileOnline
My Server
212.220.216.79:11111 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#8,792
top 39%
Last wipe
16h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,792 of all ranked servers, the top 39%, on player hours over the last seven days.
- Its current map went up 16h ago.
2. Players
Figure 1: Players on My Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:49 UTC16h ago | – | – | running | 0 |
| Tue 20 Oct, 15:38 UTC9d ago | – | – | – | 1 |
| Mon 5 Oct, 07:22 UTC24d ago | 1 | halved by day 1 | 15.3 days | 1 |
| Wed 30 Sep, 04:12 UTC29d ago | 1 | held half | 5.1 days | 0 |
| Tue 29 Sep, 15:24 UTC30d ago | 1 | – | 0.5 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server
2500 · seed 1234567
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 1234567 |
8. Server characteristics
Table 3: Characteristics of My Server
What the server publishes and what was recorded
| Address | 212.220.216.79:11111 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 06:49 UTC |
| Hostname | ^ |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 29 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 19 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 51 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 254 / 260 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does My Server wipe, and how often?
No next wipe can be predicted for My Server, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 16 hours ago.
How is wipe day run on My Server?
Recent wipes drew an average peak of 1 players. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server details
How reliable is My Server, and is it online now?
My Server is online at the time of this release. About 15 hours ago is when it last restarted, according to the uptime it reports. 62 of 168 hours on across the last 7 full days gives an uptime of 37%. It was first seen by Rust Census on 14 September 2026.
What does the performance record of My Server show?
Over the last 48 hours, server fps averaged 189; the lowest reading was 52. Buildings, deployables and everything else in the world took the entity count to 122,333. Memory use reached 4,633 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does My Server run from?
No region is given by My Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 212.220.216.79:11111 is its address.
What version of Rust has been recorded on My Server?
This release lists My Server on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on My Server?
The present count is 0 players on My Server, out of 5 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.
What position does My Server hold in the server rankings?
For seven-day player hours, My Server is ranked #8,792, placing it in the top 39% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry My Server?
The Rust Census lists that My Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on My Server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags My Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for My Server?
The procedural map on My Server is generated by the game, measures 2,500 and carries seed 1234567. Size and seed together fix the map, so you can view it on RustMaps from this page.
On My Server, what rules and settings are in force?
No gather rate is given in the name of My Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join My Server?
Enter client.connect 212.220.216.79:11111 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
