Statistical profileOffline
SunFlower PvE
212.22.93.162:28014 checked 21d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,901
top 71%
Last wipe
37d ago
weekly schedule
Next wipe
4d 15h
Mon 2 Nov, 18:23 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,901 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 37d ago; the next wipe is expected Monday 2 November, 18:23 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on SunFlower PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Monday 2 November, 18:23 UTC, in 4d 15h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of SunFlower PvE
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of SunFlower PvE
What the server publishes and what was recorded
| Address | 212.22.93.162:28014 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 21 Sep 2026, 18:23 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] | groups of 200+ · 1x · weekly · 13 on average | 2 / 100 |
| #3 Wasilisc PvE х5 | EU · groups of 8+ · weekly · 9 on average | 0 / 200 |
| [SEA]Singapore PVEx20 10/23/26 SkillTree Events | EA · groups of 8+ · weekly · 6 on average | 2 / 50 |
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 1 / 50 |
| Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] | OC · groups of 8+ · weekly · 4 on average | 0 / 30 |
| TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie | EU · groups of 8+ · weekly · 4 on average | 0 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on SunFlower PvE?
An estimate from weekly: 7 days after its last wipe gives the next wipe of SunFlower PvE. On Monday 2 November at 18:23 UTC the next wipe is expected. The present world dates from 37 days 8 hours. The tags list a wipe schedule of one week.
Server record
How reliable is SunFlower PvE, and is it online now?
The latest count records SunFlower PvE as offline, last seen 21 days 10 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 21 September 2026.
Which location does SunFlower PvE run from?
A region is not published by SunFlower PvE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 212.22.93.162:28014 it is addressed.
On which Rust version does SunFlower PvE operate?
The version in use on SunFlower PvE is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for SunFlower PvE?
SunFlower PvE is offline at present; its last recording was 21 days 10 hours ago.
In the rankings of Rust servers, where is SunFlower PvE placed?
The rank for SunFlower PvE is #15,901 on seven-day player hours, in the top 71% of ranked servers.
Tag details
On Rust Census, which lists and filters carry SunFlower PvE?
Included in these Rust Census lists is SunFlower PvE: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on SunFlower PvE carry?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags SunFlower PvE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on SunFlower PvE?
A procedural map runs on SunFlower PvE, generated by the game.
On SunFlower PvE, what rules and settings are in force?
No gather rate is recorded for SunFlower PvE in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to SunFlower PvE?
Enter client.connect 212.22.93.162:28014 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,^w,^v,^p,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.