Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,372 players on 11,823 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MonkeyCode Test Server

212.107.29.75:28015 checked 45d ago

moddedoxide
Release date
Next release
In five minutes (11:38 UTC)
Source
Live server queries
Server address
212.107.29.75:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,049

no region published

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,049 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on MonkeyCode Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of MonkeyCode Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MonkeyCode Test Server

What the server publishes and what was recorded

Address212.107.29.75:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 01:16 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average86 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average268 / 700

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for MonkeyCode Test Server: what is it?

Too few wipes of MonkeyCode Test Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 55 days 12 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of MonkeyCode Test Server?

The latest count records MonkeyCode Test Server as offline, last seen 45 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

In which location is MonkeyCode Test Server based?

No region is given by MonkeyCode Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 212.107.29.75:28015 is its address.

What version of Rust has been recorded on MonkeyCode Test Server?

The version in use on MonkeyCode Test Server is Rust network protocol 2633 and build 162929 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on MonkeyCode Test Server?

At this release MonkeyCode Test Server is offline, having last been seen 45 days 1 hours ago.

What position does MonkeyCode Test Server hold in the server rankings?

The rank for MonkeyCode Test Server is #15,049 on seven-day player hours, in the top – of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry MonkeyCode Test Server?

The Rust Census lists that MonkeyCode Test Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on MonkeyCode Test Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): The server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags MonkeyCode Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on MonkeyCode Test Server?

MonkeyCode Test Server runs a procedural map, which the game generates.

On MonkeyCode Test Server, what rules and settings are in force?

The name of MonkeyCode Test Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join MonkeyCode Test Server?

You can open the console in Rust with F1 and enter client.connect 212.107.29.75:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs162929Build The server runs game build 162929.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.