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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,727 players on 11,762 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MonkeyCode Test Server

212.107.28.57:28015 checked 39d ago

moddedoxide
Release date
Next release
In five minutes (18:31 UTC)
Source
Live server queries
Server address
212.107.28.57:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,391

no region published

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,391 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on MonkeyCode Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of MonkeyCode Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MonkeyCode Test Server

What the server publishes and what was recorded

Address212.107.28.57:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 01:16 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average70 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on MonkeyCode Test Server?

The rhythm of MonkeyCode Test Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 55 days 10 hours.

Server record

Is MonkeyCode Test Server up, and how well has it held up?

The latest count records MonkeyCode Test Server as offline, last seen 39 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 16 September 2026.

In which location is MonkeyCode Test Server based?

No region is published by MonkeyCode Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 212.107.28.57:28015 it is addressed.

Which Rust version is MonkeyCode Test Server running?

Rust network protocol 2633 and build 162929 on Linux is the version MonkeyCode Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for MonkeyCode Test Server?

MonkeyCode Test Server is offline at present; its last recording was 39 days 17 hours ago.

How does MonkeyCode Test Server compare with other servers in the rankings?

For seven-day player hours, MonkeyCode Test Server is ranked #15,391, placing it in the top – of all ranked servers.

Lists and tags

Where does MonkeyCode Test Server appear among the Rust Census lists and filters?

These Rust Census lists include MonkeyCode Test Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on MonkeyCode Test Server carry?

Read by the game's server browser, MonkeyCode Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for MonkeyCode Test Server?

MonkeyCode Test Server runs a procedural map, which the game generates.

How is MonkeyCode Test Server configured, and what rules does it keep?

No gather rate is recorded for MonkeyCode Test Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join MonkeyCode Test Server?

Enter client.connect 212.107.28.57:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs162929Build Game build: 162929.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.