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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 92,510 players on 11,847 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test1

212.102.62.171:28015 checked 6d ago

moddedoxide
Release date
Next release
In five minutes (12:35 UTC)
Source
Live server queries
Server address
212.102.62.171:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 15

7% full

7-day average

1

peak 1

Rank

#14,042

top 63%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #14,042 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on test1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test1

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test1

What the server publishes and what was recorded

Address212.102.62.171:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 08:44 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average238 / 700

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for test1: what is it?

With too few wipes of test1 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 6 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of test1?

test1 is offline at the time of this release; it was last seen 6 days 3 hours ago. Of the 120 hours in the last 5 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 October 2026.

What location has been recorded for test1?

No region is given by test1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 212.102.62.171:28015 is its address.

On which Rust version does test1 operate?

Rust network protocol 2635 and build 168909 on Windows is the version test1 runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on test1?

At this release test1 is offline, having last been seen 6 days 3 hours ago. This release records a seven-day average of 1 players and a peak of 1.

How does test1 compare with other servers in the rankings?

The rank for test1 is #14,042 on seven-day player hours, in the top 63% of ranked servers.

Lists and tags

Where does test1 appear among the Rust Census lists and filters?

The Rust Census lists that test1 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on test1: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags test1 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for test1?

The game generates the procedural map on test1.

On test1, what rules and settings are in force?

The name of test1 carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join test1?

You can open the console in Rust with F1 and enter client.connect 212.102.62.171:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp15Max players Slots: 15.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.