Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,657 players on 11,837 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RandomRaids local test

212.0.206.109:28115 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (20:40 UTC)
Source
Live server queries
Server address
212.0.206.109:28115
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on RandomRaids local test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RandomRaids local test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RandomRaids local test

What the server publishes and what was recorded

Address212.0.206.109:28115
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 08:06 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average268 / 700

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RandomRaids local test?

The rhythm of RandomRaids local test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 6 hours.

Server details

What does the record show for the uptime and current status of RandomRaids local test?

The latest count records RandomRaids local test as offline, last seen 5 days 17 hours ago. A total of 0 of 120 hours were up over 5 full days, which is 0% of the time. First recorded by Rust Census on 23 October 2026.

Which location does RandomRaids local test run from?

No region is published by RandomRaids local test. Rust Census does not look up where the machine stands; it shows where a server says it is. 212.0.206.109:28115 is its address.

On which Rust version does RandomRaids local test operate?

Rust network protocol 2634 and build 167781 on Windows is the version RandomRaids local test runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does RandomRaids local test carry?

At this release RandomRaids local test is offline, having last been seen 5 days 17 hours ago. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is RandomRaids local test placed?

The rank for RandomRaids local test is #15,335 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover RandomRaids local test?

The Rust Census lists that RandomRaids local test fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on RandomRaids local test: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags RandomRaids local test publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on RandomRaids local test?

The game generates the procedural map on RandomRaids local test.

What settings and rules have been listed for RandomRaids local test?

No gather rate is recorded for RandomRaids local test in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to RandomRaids local test?

You can open the console in Rust with F1 and enter client.connect 212.0.206.109:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.