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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,688 players on 11,669 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

210.131.216.37:28015 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (09:50 UTC)
Source
Live server queries
Server address
210.131.216.37:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,399

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,399 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020010:0019:0004:0014:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

12.1 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:47 UTC26d ago 2 – running 0
Sat 19 Sep, 22:16 UTC38d ago 1 held half 12.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server

3000 · seed 1337

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size3000
Seed1337

8. Server characteristics

Table 3: Characteristics of Rust Server

What the server publishes and what was recorded

Address210.131.216.37:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 01:47 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average111 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average45 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Rust Server wipe, and how often?

With too few wipes of Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 8 hours have passed since this world was made.

On Rust Server, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 11 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

Server details

Is Rust Server up, and how well has it held up?

At the latest check, Rust Server was online. About 10 days 13 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 16 September 2026.

What does the performance record of Rust Server show?

Average server fps over the last 48 hours was 84, with a low of 48. The world carried up to 144,916 entities, including buildings, deployables and all else. The peak memory use recorded was 6,440 MB. Players feel low fps and a rising entity count as lag.

Which location does Rust Server run from?

No region is published by Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 210.131.216.37:28015 is its address.

On which Rust version does Rust Server operate?

The version in use on Rust Server is Rust network protocol 2634 and build 167058 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Rust Server carry?

The present count is 0 players on Rust Server, out of 50 slots. This release gives a seven-day average of 0 players.

What position does Rust Server hold in the server rankings?

The rank for Rust Server is #15,399 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does Rust Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Rust Server: what do they indicate?

These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167058 (Build): The server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Rust Server?

The procedural map on Rust Server is generated by the game, measures 3,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

What settings and rules have been listed for Rust Server?

No gather rate is given in the name of Rust Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Rust Server?

You can open the console in Rust with F1 and enter client.connect 210.131.216.37:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167058Build The server runs game build 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.